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Searched
refs:SHINE_TABLE_SIZE
(Results
1 - 2
of
2
) sorted by null
/external/mesa3d/src/mesa/tnl/
t_vb_light.c
143
for (j = 1 ; j <=
SHINE_TABLE_SIZE
; j++)
147
for (j = 1 ; j <
SHINE_TABLE_SIZE
; j++) {
148
GLdouble t, x = j / (GLfloat) (
SHINE_TABLE_SIZE
- 1);
157
m[
SHINE_TABLE_SIZE
] = 1.0;
278
float f = dp * (
SHINE_TABLE_SIZE
- 1);
281
|| k >
SHINE_TABLE_SIZE
- 2)
t_context.h
387
#define
SHINE_TABLE_SIZE
256 /**< Material shininess lookup table sizes */
395
GLfloat tab[
SHINE_TABLE_SIZE
+1];
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