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    Searched refs:SkLua (Results 1 - 7 of 7) sorted by null

  /external/skia/include/utils/
SkLua.h 30 class SkLua {
34 SkLua(const char termCode[] = NULL); // creates a new L, will close it
35 SkLua(lua_State*); // uses L, will not close it
36 ~SkLua();
66 // This SkCanvas lua methods is declared here to benefit from SkLua's friendship with SkCanvas.
  /external/skia/tools/lua/
lua_app.cpp 8 #include "SkLua.h"
33 SkLua L;
lua_pictures.cpp 8 #include "SkLua.h"
87 SkLua L(summary);
  /external/skia/src/utils/
SkLua.cpp 8 #include "SkLua.h"
99 SkLua::SkLua(const char termCode[]) : fTermCode(termCode), fWeOwnL(true) {
102 SkLua::Load(fL);
105 SkLua::SkLua(lua_State* L) : fL(L), fWeOwnL(false) {}
107 SkLua::~SkLua() {
119 bool SkLua::runCode(const char code[]) {
128 bool SkLua::runCode(const void* code, size_t size)
    [all...]
SkLuaCanvas.cpp 9 #include "SkLua.h"
16 class AutoCallLua : public SkLua {
40 typedef SkLua INHERITED;
71 SkLua(fL).pushCanvas(this);
  /external/skia/samplecode/
SampleLua.cpp 10 #include "SkLua.h"
60 fLua = new SkLua;
178 SkLua* fLua;
  /external/skia/include/core/
SkCanvas.h     [all...]

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