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Searched
refs:SkNx_cast
(Results
1 - 21
of
21
) sorted by null
/external/skia/src/opts/
SkColorCubeFilter_opts.h
62
Sk4f sum =
SkNx_cast
<float>(Sk4b::Load(&lutColor00)) * g0b0;
63
sum = sum +
SkNx_cast
<float>(Sk4b::Load(&lutColor01)) * g0b1;
64
sum = sum +
SkNx_cast
<float>(Sk4b::Load(&lutColor10)) * g1b0;
65
sum = sum +
SkNx_cast
<float>(Sk4b::Load(&lutColor11)) * g1b1;
77
SkNx_cast
<uint8_t>(color).store(dstBytes);
SkNx_sse.h
291
template<> /*static*/ inline Sk4f
SkNx_cast
<float, int>(const Sk4i& src) {
295
template <> /*static*/ inline Sk4i
SkNx_cast
<int, float>(const Sk4f& src) {
299
template<> /*static*/ inline Sk4h
SkNx_cast
<uint16_t, float>(const Sk4f& src) {
313
template<> /*static*/ inline Sk4b
SkNx_cast
<uint8_t, float>(const Sk4f& src) {
324
template<> /*static*/ inline Sk4f
SkNx_cast
<float, uint8_t>(const Sk4b& src) {
335
template<> /*static*/ inline Sk4f
SkNx_cast
<float, uint16_t>(const Sk4h& src) {
349
template<> /*static*/ inline Sk4h
SkNx_cast
<uint16_t, uint8_t>(const Sk4b& src) {
353
template<> /*static*/ inline Sk4b
SkNx_cast
<uint8_t, uint16_t>(const Sk4h& src) {
SkNx_neon.h
363
template<> inline Sk4h
SkNx_cast
<uint16_t, float>(const Sk4f& src) {
367
template<> inline Sk4f
SkNx_cast
<float, uint16_t>(const Sk4h& src) {
371
template<> inline Sk4b
SkNx_cast
<uint8_t, float>(const Sk4f& src) {
377
template<> inline Sk4f
SkNx_cast
<float, uint8_t>(const Sk4b& src) {
391
template<> inline Sk4h
SkNx_cast
<uint16_t, uint8_t>(const Sk4b& src) {
395
template<> inline Sk4b
SkNx_cast
<uint8_t, uint16_t>(const Sk4h& src) {
SkXfermode_opts.h
302
return
SkNx_cast
<float>(Sk4b::Load(&c)) * Sk4f(1.0f/255);
307
SkNx_cast
<uint8_t>(f * Sk4f(255) + Sk4f(0.5f)).store(&c);
/external/skia/src/core/
SkPM4fPriv.h
23
SkNx_cast
<uint8_t>(f4).store((uint8_t*)&b4);
28
return
SkNx_cast
<float>(Sk4b::Load((const uint8_t*)&b4));
SkNx.h
162
// Sk4f fs =
SkNx_cast
<float>(bs); // Cast each byte to a float.
163
// Sk4h hs =
SkNx_cast
<uint16_t>(fs); // Cast each float to uint16_t.
165
static inline SkNx<2,D>
SkNx_cast
(const SkNx<2,S>& src) {
170
static inline SkNx<4,D>
SkNx_cast
(const SkNx<4,S>& src) {
175
static inline SkNx<8,D>
SkNx_cast
(const SkNx<8,S>& src) {
181
static inline SkNx<16,D>
SkNx_cast
(const SkNx<16,S>& src) {
209
SkNx_cast
<uint8_t>(a).store(p+ 0);
210
SkNx_cast
<uint8_t>(b).store(p+ 4);
211
SkNx_cast
<uint8_t>(c).store(p+ 8);
212
SkNx_cast
<uint8_t>(d).store(p+12)
[
all
...]
SkSpanProcs.cpp
25
(
SkNx_cast
<float>(Sk4b::Load(&addr[i])) * Sk4f(1.0f/255)).store(span[i].fVec);
35
srgb_to_linear(
SkNx_cast
<float>(Sk4b::Load(&addr[i])) * Sk4f(1.0f/255)).store(span[i].fVec);
SkColor.cpp
110
Sk4f value =
SkNx_cast
<float>(Sk4b::Load(&c));
157
Sk4f value = SkNx_shuffle<3,2,1,0>(
SkNx_cast
<float>(Sk4b::Load(&c)));
SkColorFilter.cpp
40
SkNx_cast
<uint8_t>(Sk4f::Load(span[i].fVec) * Sk4f(255) + Sk4f(0.5f)).store(&tmp[i]);
SkLinearBitmapPipeline.cpp
485
Sk4i XIs =
SkNx_cast
<int, float>(xs);
486
Sk4i YIs =
SkNx_cast
<int, float>(ys);
501
Sk4i XIs =
SkNx_cast
<int, float>(xs);
502
Sk4i YIs =
SkNx_cast
<int, float>(ys);
515
Sk4f pixel =
SkNx_cast
<float, uint8_t>(bytePixel);
SkXfermode4f.cpp
166
Sk4f aa4 =
SkNx_cast
<float>(Sk4b::Load(aa)) * Sk4f(1/255.f);
179
Sk4f aa4 =
SkNx_cast
<float>(Sk4b::Load(aa)) * Sk4f(1/255.0f);
384
return
SkNx_cast
<float>(rgbi) * Sk4f(1.0f/31, 1.0f/63, 1.0f/31, 0);
SkColorMatrixFilterRowMajor255.cpp
82
SkNx_cast
<uint8_t>(x * Sk4f(255) + Sk4f(0.5f)).store(&c);
128
return
SkNx_cast
<float>(Sk4b::Load(&c)) * Sk4f(1.0f/255);
SkMipMap.cpp
26
return
SkNx_cast
<uint16_t>(Sk4b::Load(&x));
30
SkNx_cast
<uint8_t>(x).store(&r);
SkXfermodeU64.cpp
38
return
SkNx_cast
<float>(Sk4h::Load(&value));
44
SkNx_cast
<uint16_t>(x4 + Sk4f(0.5f)).store(&value);
SkBitmap.cpp
612
SkNx_cast
<uint8_t>(p4 * Sk4f(255) + Sk4f(0.5f)).store(&c);
[
all
...]
/external/skia/bench/
Sk4fBench.cpp
34
fs =
SkNx_cast
<float>(
SkNx_cast
<T>(fs));
/external/skia/tests/
SkNxTest.cpp
243
Sk4i i =
SkNx_cast
<int>(f);
249
f =
SkNx_cast
<float>(i);
262
auto f4 =
SkNx_cast
<float>(h4);
271
auto h4 =
SkNx_cast
<uint16_t>(f4);
287
auto f4 =
SkNx_cast
<float>(u4_0);
288
auto u4_1 =
SkNx_cast
<uint16_t>(f4);
/external/skia/src/effects/gradients/
Sk4fGradientBase.cpp
39
const Sk4f c4f0 =
SkNx_cast
<float>(Sk4b::Load(&c0)) * componentScale;
40
const Sk4f c4f1 =
SkNx_cast
<float>(Sk4b::Load(&c1)) * componentScale;
SkRadialGradient.cpp
137
SkNx_cast
<uint8_t>(dist).store(fi);
149
SkNx_cast
<uint8_t>(dist).store(fi);
SkLinearGradient.cpp
159
rec[i].fColor =
SkNx_cast
<float>(Sk4b::Load(&c)) * scale;
171
rec[i].fColor =
SkNx_cast
<float>(Sk4b::Load(&pmc));
540
SkNx_cast
<uint8_t>(x).store(&c);
Sk4fLinearGradient.cpp
21
SkNx_cast
<uint8_t>(c).store(&pmc);
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