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  /external/eigen/demos/opengl/
trackball.h 17 class Trackball
23 Trackball() : mpCamera(0) {}
trackball.cpp 10 #include "trackball.h"
15 void Trackball::track(const Vector2i& point2D)
40 bool Trackball::mapToSphere(const Vector2i& p2, Vector3f& v3)
quaternion_demo.h 15 #include "trackball.h"
60 Trackball mTrackball;
quaternion_demo.cpp 373 mTrackball.start(Trackball::Local);
378 mTrackball.start(Trackball::Around);
422 // use the stable trackball implementation mapping
587 but = new QRadioButton("stable trackball");
590 but->setToolTip("use the stable trackball implementation mapping\nthe 2D coordinates to 3D points on a sphere");

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