/external/skia/src/core/ |
SkVertState.h | 14 This is a helper for drawVertices(). It is used to iterate over the triangles 50 static bool Triangles(VertState*);
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SkVertState.cpp | 10 bool VertState::Triangles(VertState* state) { 98 return fIndices ? TrianglesX : Triangles;
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/external/deqp/framework/referencerenderer/ |
rrPrimitiveTypes.hpp | 34 PRIMITIVETYPE_TRIANGLES = 0, //!< Separate triangles 46 PRIMITIVETYPE_TRIANGLES_ADJACENCY, //!< Separate triangles (adjacency) 53 template <> struct PrimitiveTypeTraits<PRIMITIVETYPE_TRIANGLES> { typedef pa::Triangle Type; typedef pa::Triangle BaseType; typedef pa::Triangles Assembler; };
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rrPrimitiveAssembler.hpp | 77 struct Triangles
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/external/deqp/modules/gles3/functional/ |
es3fFragDepthTests.cpp | 178 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); 184 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); 227 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); 355 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); 393 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
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es3fShaderFragDataTests.cpp | 196 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0])); 313 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
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es3fShaderBuiltinVarTests.cpp | 344 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0])); 439 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0])); 659 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indicesCCW), &indicesCCW[0])); 663 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indicesCW), &indicesCW[0])); 705 MAX_VERTICES = 8*3 //!< 8 triangles, totals 24 vertices [all...] |
es3fShaderPrecisionTests.cpp | 401 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0])); 615 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0])); 808 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0])); [all...] |
es3fShaderApiTests.cpp | 208 glu::draw(renderCtx, program, DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); [all...] |
es3fShaderDerivateTests.cpp | 769 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0])); [all...] |
/external/deqp/framework/opengl/ |
gluDrawUtil.hpp | 227 DECLARE_PR_CTOR(Triangles, PRIMITIVETYPE_TRIANGLES);
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/external/deqp/modules/gles2/functional/ |
es2fShaderBuiltinVarTests.cpp | 324 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0])); 416 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0])); 630 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indicesCCW), &indicesCCW[0])); 634 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indicesCW), &indicesCW[0]));
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es2fShaderFragDataTests.cpp | 196 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
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/external/deqp/modules/gles31/functional/ |
es31fStencilTexturingTests.cpp | 158 glu::draw(renderCtx, program.getProgram(), 1, &posBinding, glu::pr::Triangles((int)indices.size(), &indices[0])); 261 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0])); 326 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0])); 385 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0])); [all...] |
es31fDrawBuffersIndexedTests.cpp | [all...] |
es31fProgramUniformTests.cpp | [all...] |
es31fTextureGatherTests.cpp | [all...] |
es31fShaderImageLoadStoreTests.cpp | [all...] |
es31fTextureBorderClampTests.cpp | [all...] |
/external/deqp/modules/glshared/ |
glsFragmentOpUtil.cpp | 203 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
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glsShaderRenderCase.cpp | 625 draw(m_renderCtx, programID, (int)vertexArrays.size(), &vertexArrays[0], pr::Triangles(numElements, quadGrid.getIndices()));
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glsShaderLibraryCase.cpp | 507 decl << "layout (triangles) in;\n"; 550 decl << "layout (triangles) in;\n"; [all...] |
glsUniformBlockCase.cpp | [all...] |
glsTextureTestUtil.cpp | [all...] |