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Searched
refs:UF_ONE
(Results
1 - 4
of
4
) sorted by null
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderStructTests.cpp
625
<< "layout (std140, set = 0, binding = 2) uniform buffer2 { mediump float
uf_one
; };"
636
<< " if (
uf_one
> 0.0)"
644
instance.useUniform(2u,
UF_ONE
);
719
<< "layout (std140, set = 0, binding = 2) uniform buffer2 { mediump float
uf_one
; };"
734
<< " if (
uf_one
> 0.0)"
742
instance.useUniform(2u,
UF_ONE
);
753
<< "layout (std140, set = 0, binding = 2) uniform buffer2 { mediump float
uf_one
; };"
779
instance.useUniform(2u,
UF_ONE
);
791
<< "layout (std140, set = 0, binding = 3) uniform buffer3 { mediump float
uf_one
; };"
818
instance.useUniform(3u,
UF_ONE
);
[
all
...]
vktShaderRender.hpp
293
UF_ONE
,
vktShaderRenderLoopTests.cpp
84
case 1: return "
uf_one
";
102
case 1: return
UF_ONE
;
367
op << " ${COUNTER_PRECISION} float
uf_one
;\n";
369
uniformInformations.push_back(
UF_ONE
);
429
iterMaxStr = "
uf_one
";
431
iterMaxStr = "
uf_one
*one";
[
all
...]
vktShaderRender.cpp
684
UNIFORM_CASE(
UF_ONE
, 1.0f);
[
all
...]
Completed in 37 milliseconds