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    Searched refs:UF_ONE (Results 1 - 4 of 4) sorted by null

  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderStructTests.cpp 625 << "layout (std140, set = 0, binding = 2) uniform buffer2 { mediump float uf_one; };"
636 << " if (uf_one > 0.0)"
644 instance.useUniform(2u, UF_ONE);
719 << "layout (std140, set = 0, binding = 2) uniform buffer2 { mediump float uf_one; };"
734 << " if (uf_one > 0.0)"
742 instance.useUniform(2u, UF_ONE);
753 << "layout (std140, set = 0, binding = 2) uniform buffer2 { mediump float uf_one; };"
779 instance.useUniform(2u, UF_ONE);
791 << "layout (std140, set = 0, binding = 3) uniform buffer3 { mediump float uf_one; };"
818 instance.useUniform(3u, UF_ONE);
    [all...]
vktShaderRender.hpp 293 UF_ONE,
vktShaderRenderLoopTests.cpp 84 case 1: return "uf_one";
102 case 1: return UF_ONE;
367 op << " ${COUNTER_PRECISION} float uf_one;\n";
369 uniformInformations.push_back(UF_ONE);
429 iterMaxStr = "uf_one";
431 iterMaxStr = "uf_one*one";
    [all...]
vktShaderRender.cpp 684 UNIFORM_CASE(UF_ONE, 1.0f);
    [all...]

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