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Searched
refs:VG_FILL_PATH
(Results
1 - 7
of
7
) sorted by null
/external/mesa3d/src/gallium/state_trackers/vega/
api_paint.c
64
if (!(paintModes & ((
VG_FILL_PATH
|VG_STROKE_PATH)))) {
69
if (paintModes &
VG_FILL_PATH
) {
84
if (paintMode < VG_STROKE_PATH || paintMode >
VG_FILL_PATH
) {
89
if (paintMode ==
VG_FILL_PATH
)
api_text.c
161
if (paintModes & (~(VG_STROKE_PATH|
VG_FILL_PATH
))) {
198
if (paintModes & (~(VG_STROKE_PATH|
VG_FILL_PATH
))) {
api_masks.c
123
if (!paintModes || (paintModes&(~(VG_STROKE_PATH|
VG_FILL_PATH
)))) {
api_path.c
477
if (!(paintModes & (VG_STROKE_PATH |
VG_FILL_PATH
))) {
mask.c
434
if (paint_modes &
VG_FILL_PATH
) {
path.c
[
all
...]
/external/mesa3d/include/VG/
openvg.h
313
VG_FILL_PATH
= (1 << 1),
[
all
...]
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