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Searched
refs:VTX_COMP_CONVERT_NORMALIZE_TO_FLOAT
(Results
1 - 2
of
2
) sorted by null
/external/deqp/framework/opengl/
gluDrawUtil.hpp
61
VTX_COMP_CONVERT_NORMALIZE_TO_FLOAT
, //!< Normalize integers to range [0,1] or [-1,1] depending on type.
269
DECLARE_VA_CTOR(Unorm8, deUint8, VTX_COMP_UNSIGNED_INT8,
VTX_COMP_CONVERT_NORMALIZE_TO_FLOAT
);
270
DECLARE_VA_CTOR(Unorm16, deUint16, VTX_COMP_UNSIGNED_INT16,
VTX_COMP_CONVERT_NORMALIZE_TO_FLOAT
);
271
DECLARE_VA_CTOR(Unorm32, deUint32, VTX_COMP_UNSIGNED_INT32,
VTX_COMP_CONVERT_NORMALIZE_TO_FLOAT
);
272
DECLARE_VA_CTOR(Snorm8, deInt8, VTX_COMP_SIGNED_INT8,
VTX_COMP_CONVERT_NORMALIZE_TO_FLOAT
);
273
DECLARE_VA_CTOR(Snorm16, deInt16, VTX_COMP_SIGNED_INT16,
VTX_COMP_CONVERT_NORMALIZE_TO_FLOAT
);
274
DECLARE_VA_CTOR(Snorm32, deInt32, VTX_COMP_SIGNED_INT32,
VTX_COMP_CONVERT_NORMALIZE_TO_FLOAT
);
gluDrawUtil.cpp
418
gl.vertexAttribPointer(va.location, va.numComponents, compTypeGL, va.convert ==
VTX_COMP_CONVERT_NORMALIZE_TO_FLOAT
? GL_TRUE : GL_FALSE, va.stride, va.pointer);
Completed in 174 milliseconds