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    Searched refs:WANTS_DEACTIVATION (Results 1 - 7 of 7) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
CollisionConstants.java 33 public final static int WANTS_DEACTIVATION = 3;
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btCollisionObject.h 24 #define WANTS_DEACTIVATION 3
btSimulationIslandManager.cpp 299 colObj0->setActivationState( WANTS_DEACTIVATION);
btCollisionWorld.cpp     [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
btRigidBody.h 445 if ( (getActivationState() == ISLAND_SLEEPING) || (getActivationState() == WANTS_DEACTIVATION))
btDiscreteDynamicsWorld.cpp 640 body->setActivationState( WANTS_DEACTIVATION );
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
btMultiBodyDynamicsWorld.cpp 141 col->setActivationState( WANTS_DEACTIVATION);
149 col->setActivationState( WANTS_DEACTIVATION);

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