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Searched
refs:WANTS_DEACTIVATION
(Results
1 - 7
of
7
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
CollisionConstants.java
33
public final static int
WANTS_DEACTIVATION
= 3;
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btCollisionObject.h
24
#define
WANTS_DEACTIVATION
3
btSimulationIslandManager.cpp
299
colObj0->setActivationState(
WANTS_DEACTIVATION
);
btCollisionWorld.cpp
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
btRigidBody.h
445
if ( (getActivationState() == ISLAND_SLEEPING) || (getActivationState() ==
WANTS_DEACTIVATION
))
btDiscreteDynamicsWorld.cpp
640
body->setActivationState(
WANTS_DEACTIVATION
);
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
btMultiBodyDynamicsWorld.cpp
141
col->setActivationState(
WANTS_DEACTIVATION
);
149
col->setActivationState(
WANTS_DEACTIVATION
);
Completed in 45 milliseconds