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  /external/v8/test/cctest/compiler/
test-loop-analysis.cc 186 struct While {
193 While(LoopFinderTester& R, Node* cond) : t(R) {
202 void nest(While& that) {
215 Counter(While& w, int32_t b, int32_t k)
220 Counter(While& w, Node* b, Node* k) : base(b), inc(k) { Build(w); }
222 void Build(While& w) {
236 explicit StoreLoop(While& w)
241 StoreLoop(While& w, Node* b, Node* v) : base(b), val(v) { Build(w); }
243 void Build(While& w) {
254 While w(t, t.p0)
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test-osr.cc 295 struct While {
302 While(OsrDeconstructorTester& R, Node* cond, bool is_osr, int backedges = 1)
311 void Nest(While& that) {
340 While outer(T, T.p0, false);
341 While inner(T, T.p0, true);
399 While outer(T, T.p0, false, 2);
400 While inner(T, T.p0, true);
494 While loop0(T, T.p0, false, 1);
505 While loop2(T, T.p0, true, 1);
  /external/v8/test/unittests/compiler/
loop-peeling-unittest.cc 27 struct While {
106 While NewWhile(Node* cond, Node* control = nullptr) {
116 void Chain(While* a, Node* control) { a->loop->ReplaceInput(0, control); }
117 void Nest(While* a, While* b) {
121 Node* NewPhi(While* w, Node* a, Node* b) {
134 Counter NewCounter(While* w, int32_t b, int32_t k) {
148 While w = NewWhile(p0);
168 While w = NewWhile(p0);
195 While outer = NewWhile(p0)
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  /prebuilts/go/darwin-x86/src/runtime/trace/
trace.go 20 // While tracing, the trace will be buffered and written to w.
  /prebuilts/go/darwin-x86/src/time/
tick.go 26 // If the client falls behind while reading, we drop ticks
50 // channel only. While Tick is useful for clients that have no need to shut down
  /prebuilts/go/linux-x86/src/runtime/trace/
trace.go 20 // While tracing, the trace will be buffered and written to w.
  /prebuilts/go/linux-x86/src/time/
tick.go 26 // If the client falls behind while reading, we drop ticks
50 // channel only. While Tick is useful for clients that have no need to shut down
  /external/v8/test/mjsunit/regress/
regress-1639-2.js 55 // While in the debugger and stepping through a set of instructions
  /external/libunwind/doc/
libunwind-ptrace.tex 45 \Func{ptrace}(2). While it's not very difficult to do so directly,
libunwind.tex 68 you want to unwind the stack while executing in some function
83 While it is not possible to directly move the unwind cursor in the
158 while (unw_step(&cursor) > 0) {
  /prebuilts/gdb/darwin-x86/include/python2.7/
Python-ast.h 122 } While;
408 #define While(a0, a1, a2, a3, a4, a5) _Py_While(a0, a1, a2, a3, a4, a5)
  /prebuilts/gdb/linux-x86/include/python2.7/
Python-ast.h 122 } While;
408 #define While(a0, a1, a2, a3, a4, a5) _Py_While(a0, a1, a2, a3, a4, a5)
  /prebuilts/go/darwin-x86/src/runtime/
parfor.go 16 wait bool // if true, wait while all threads finish processing,
17 // otherwise parfor may return while other threads are still working
104 // While there is local work,
trace.go 151 // While tracing, the data will be buffered and available via ReadTrace.
178 // Can't set trace.enabled yet. While the world is stopped, exitsyscall could
300 // is available. If tracing is turned off and all the data accumulated while it
308 // Also this function must not allocate while holding trace.lock:
310 // event while holding heap lock.
  /prebuilts/go/linux-x86/src/runtime/
parfor.go 16 wait bool // if true, wait while all threads finish processing,
17 // otherwise parfor may return while other threads are still working
104 // While there is local work,
trace.go 151 // While tracing, the data will be buffered and available via ReadTrace.
178 // Can't set trace.enabled yet. While the world is stopped, exitsyscall could
300 // is available. If tracing is turned off and all the data accumulated while it
308 // Also this function must not allocate while holding trace.lock:
310 // event while holding heap lock.
  /prebuilts/python/darwin-x86/2.7.5/include/python2.7/
Python-ast.h 122 } While;
408 #define While(a0, a1, a2, a3, a4, a5) _Py_While(a0, a1, a2, a3, a4, a5)
  /prebuilts/python/linux-x86/2.7.5/include/python2.7/
Python-ast.h 122 } While;
408 #define While(a0, a1, a2, a3, a4, a5) _Py_While(a0, a1, a2, a3, a4, a5)
  /external/ImageMagick/www/api/
constitute.php 252 <p>WriteImages() writes an image sequence into one or more files. While WriteImage() can write an image sequence, it is limited to writing the sequence into a single file using a format which supports multiple frames. WriteImages(), however, does not have this limitation, instead it generates multiple output files if necessary (or when requested). When ImageInfo's adjoin flag is set to MagickFalse, the file name is expected to include a printf-style formatting string for the frame number (e.g. "image02d.png").</p>
distort.php 122 <dd> Perspective, and Bilinear, fall back to a Affine distortion when less than 4 control point pairs are provided. While Affine distortions let you use any number of control point pairs, that is Zero pairs is a No-Op (viewport only) distortion, one pair is a translation and two pairs of control points do a scale-rotate-translate, without any shearing. </dd>
158 <p>RotateImage() creates a new image that is a rotated copy of an existing one. Positive angles rotate counter-clockwise (right-hand rule), while negative angles rotate clockwise. Rotated images are usually larger than the originals and have 'empty' triangular corners. X axis. Empty triangles left over from shearing the image are filled with the background color defined by member 'background_color' of the image. RotateImage allocates the memory necessary for the new Image structure and returns a pointer to the new image.</p>
  /external/antlr/antlr-3.4/runtime/Ruby/lib/antlr3/
recognizers.rb     [all...]
tree.rb 143 while type = @input.peek and type != EOF
204 While much of this terminology is probably familiar to most developers, the
285 while true
421 while true
738 begin yield( tree ) end while tree = parent_of( tree )
740 while tree = parent_of( tree ) do yield( tree ) end
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  /external/blktrace/btreplay/doc/
btreplay.tex 75 \item While \texttt{blktrace} is running, you run the workload that you
122 thread handles all IOs across all devices. This approach, while
161 while the other thread manages reclaiming AIOs completed\footnote{We
346 an example of some output, while figure~\ref{fig:verb-defs}
503 While the \texttt{--no-stalls} option allows the traces to be replayed
  /external/mesa3d/docs/
MESA_texture_array.spec 405 While a texture object is bound, GL operations on the target to which
421 TEXTURE_2D_ARRAY_EXT respectively while 0 is bound to the corresponding
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  /prebuilts/go/darwin-x86/src/net/http/
fs.go 28 // While the FileSystem.Open method takes '/'-separated paths, a Dir's string

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