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    Searched refs:__GLX_PUT_LONG (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/glx/
indirect_texture_compression.c 101 __GLX_PUT_LONG(4, target);
102 __GLX_PUT_LONG(8, level);
103 __GLX_PUT_LONG(12, internal_format);
104 __GLX_PUT_LONG(16, width);
105 __GLX_PUT_LONG(20, height);
106 __GLX_PUT_LONG(24, border);
107 __GLX_PUT_LONG(28, image_size);
118 __GLX_PUT_LONG(8, target);
119 __GLX_PUT_LONG(12, level);
120 __GLX_PUT_LONG(16, internal_format)
    [all...]
renderpix.c 142 __GLX_PUT_LONG(0, target);
143 __GLX_PUT_LONG(4, internalformat);
144 __GLX_PUT_LONG(8, width);
145 __GLX_PUT_LONG(12, height);
146 __GLX_PUT_LONG(16, format);
147 __GLX_PUT_LONG(20, type);
172 __GLX_PUT_LONG(0, target);
173 __GLX_PUT_LONG(4, internalformat);
174 __GLX_PUT_LONG(8, width);
175 __GLX_PUT_LONG(12, height)
    [all...]
render2.c 68 __GLX_PUT_LONG(20, target);
69 __GLX_PUT_LONG(24, order);
82 __GLX_PUT_LONG(24, target);
83 __GLX_PUT_LONG(28, order);
137 __GLX_PUT_LONG(4, target);
140 __GLX_PUT_LONG(16, order);
147 __GLX_PUT_LONG(8, target);
150 __GLX_PUT_LONG(20, order);
201 __GLX_PUT_LONG(36, target);
202 __GLX_PUT_LONG(40, uord)
    [all...]
packrender.h 85 __GLX_PUT_LONG(0,size); \
86 __GLX_PUT_LONG(4,opcode)
100 __GLX_PUT_LONG(0,size); \
101 __GLX_PUT_LONG(4,opcode); \
118 __GLX_PUT_LONG(0,size); \
119 __GLX_PUT_LONG(4,opcode); \
164 #define __GLX_PUT_LONG(offset,a) \
176 #define __GLX_PUT_LONG(offset,a) \

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