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    Searched refs:__glXGetActiveTextureUnit (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/glx/
indirect_vertex_array.h 62 extern GLuint __glXGetActiveTextureUnit(const __GLXattribute * const state);
clientattrib.c 47 index = __glXGetActiveTextureUnit(state);
single2.c 161 const GLint tex_unit = __glXGetActiveTextureUnit(state);
820 __glXGetActiveTextureUnit(state), &enable);
856 __glXGetActiveTextureUnit(state), params);
indirect_vertex_array.c     [all...]

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