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Searched
refs:__glXGetActiveTextureUnit
(Results
1 - 4
of
4
) sorted by null
/external/mesa3d/src/glx/
indirect_vertex_array.h
62
extern GLuint
__glXGetActiveTextureUnit
(const __GLXattribute * const state);
clientattrib.c
47
index =
__glXGetActiveTextureUnit
(state);
single2.c
161
const GLint tex_unit =
__glXGetActiveTextureUnit
(state);
820
__glXGetActiveTextureUnit
(state), &enable);
856
__glXGetActiveTextureUnit
(state), params);
indirect_vertex_array.c
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all
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