/external/mesa3d/src/mesa/swrast/ |
s_stencil.c | 298 const GLubyte *map = _swrast_pixel_address(rb, 0, 0); 337 GLubyte *dst = _swrast_pixel_address(rb, x[i], y[i]); 373 stencilBuf = _swrast_pixel_address(rb, span->x, span->y) + stencilOffset; 478 src = _swrast_pixel_address(rb, x, y); 522 stencilBuf = _swrast_pixel_address(rb, x, y);
|
s_depth.c | 217 const GLubyte *map = _swrast_pixel_address(rb, 0, 0); 252 GLubyte *map = _swrast_pixel_address(rb, 0, 0); 301 zStart = _swrast_pixel_address(rb, span->x, span->y); 434 zStart = _swrast_pixel_address(rb, span->x, span->y); 518 _mesa_unpack_float_z_row(rb->Format, n, _swrast_pixel_address(rb, x, y),
|
s_context.h | 461 _swrast_pixel_address(struct gl_renderbuffer *rb, GLint x, GLint y) function
|
s_drawpix.c | 527 dst = _swrast_pixel_address(rb, x, y); 619 GLubyte *dst = _swrast_pixel_address(depthRb, x, y + i);
|
s_linetemp.h | 169 zPtr = (DEPTH_TYPE *) _swrast_pixel_address(zrb, x0, y0);
|
s_span.c | [all...] |
s_zoom.c | 437 GLubyte *dst = _swrast_pixel_address(rb, x0, y);
|
s_tritemp.h | 634 _swrast_pixel_address(zrb, FixedToInt(fxLeftEdge), span.y); [all...] |
s_triangle.c | 898 _swrast_pixel_address(rb, span.x, span.y); \ [all...] |