/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/ |
b2WeldJoint.cpp | 73 float32 aB = data.positions[m_indexB].a; 77 b2Rot qA(aA), qB(aB); 112 float32 C = aB - aA - m_referenceAngle; 232 float32 aB = data.positions[m_indexB].a; 234 b2Rot qA(aA), qB(aB); 268 aB += iB * b2Cross(rB, P); 273 float32 C2 = aB - aA - m_referenceAngle; 297 aB += iB * (b2Cross(rB, P) + impulse.z); 303 data.positions[m_indexB].a = aB;
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b2DistanceJoint.cpp | 79 float32 aB = data.positions[m_indexB].a; 83 b2Rot qA(aA), qB(aB); 195 float32 aB = data.positions[m_indexB].a; 197 b2Rot qA(aA), qB(aB); 213 aB += m_invIB * b2Cross(rB, P); 218 data.positions[m_indexB].a = aB;
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b2RopeJoint.cpp | 63 float32 aB = data.positions[m_indexB].a; 67 b2Rot qA(aA), qB(aB); 167 float32 aB = data.positions[m_indexB].a; 169 b2Rot qA(aA), qB(aB); 186 aB += m_invIB * b2Cross(rB, P); 191 data.positions[m_indexB].a = aB;
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b2RevoluteJoint.cpp | 79 float32 aB = data.positions[m_indexB].a; 83 b2Rot qA(aA), qB(aB); 125 float32 jointAngle = aB - aA - m_referenceAngle; 296 float32 aB = data.positions[m_indexB].a; 298 b2Rot qA(aA), qB(aB); 308 float32 angle = aB - aA - m_referenceAngle; 338 aB += m_invIB * limitImpulse; 344 qB.Set(aB); 366 aB += iB * b2Cross(rB, impulse); 372 data.positions[m_indexB].a = aB; [all...] |
b2GearJoint.cpp | 97 float32 aB = m_bodyB->m_sweep.a; 109 coordinateB = aB - aD - m_referenceAngleB; 154 float32 aB = data.positions[m_indexB].a; 166 b2Rot qA(aA), qB(aB), qC(aC), qD(aD); 276 float32 aB = data.positions[m_indexB].a; 282 b2Rot qA(aA), qB(aB), qC(aC), qD(aD); 323 coordinateB = aB - aD - m_referenceAngleB; 351 aB += m_iB * impulse * JwB; 360 data.positions[m_indexB].a = aB;
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b2PulleyJoint.cpp | 90 float32 aB = data.positions[m_indexB].a; 94 b2Rot qA(aA), qB(aB); 195 float32 aB = data.positions[m_indexB].a; 197 b2Rot qA(aA), qB(aB); 252 aB += m_invIB * b2Cross(rB, PB); 257 data.positions[m_indexB].a = aB;
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b2WheelJoint.cpp | 97 float32 aB = data.positions[m_indexB].a; 101 b2Rot qA(aA), qB(aB); 285 float32 aB = data.positions[m_indexB].a; 287 b2Rot qA(aA), qB(aB); 319 aB += m_invIB * LB; 324 data.positions[m_indexB].a = aB;
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b2MotorJoint.cpp | 78 float32 aB = data.positions[m_indexB].a; 82 b2Rot qA(aA), qB(aB); 115 m_angularError = aB - aA - m_angularOffset;
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b2FrictionJoint.cpp | 71 float32 aB = data.positions[m_indexB].a; 75 b2Rot qA(aA), qB(aB);
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b2MouseJoint.cpp | 104 float32 aB = data.positions[m_indexB].a; 108 b2Rot qB(aB);
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b2PrismaticJoint.cpp | 143 float32 aB = data.positions[m_indexB].a; 147 b2Rot qA(aA), qB(aB); 368 float32 aB = data.positions[m_indexB].a; 370 b2Rot qA(aA), qB(aB); 391 C1.y = aB - aA - m_referenceAngle; 477 aB += iB * LB; 482 data.positions[m_indexB].a = aB;
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/joints/ |
RevoluteJoint.java | 125 float aB = data.positions[m_indexB].a; 133 qB.set(aB); 173 float jointAngle = aB - aA - m_referenceAngle; 357 float aB = data.positions[m_indexB].a; 360 qB.set(aB); 369 float angle = aB - aA - m_referenceAngle; 396 aB += m_invIB * limitImpulse; 401 qB.set(aB); 430 aB += iB * Vec2.cross(rB, impulse); 438 data.positions[m_indexB].a = aB; [all...] |
WeldJoint.java | 163 float aB = data.positions[m_indexB].a; 172 qB.set(aB); 208 float C = aB - aA - m_referenceAngle; 342 float aB = data.positions[m_indexB].a; 350 qB.set(aB); 387 aB += iB * Vec2.cross(rB, P); 390 float C2 = aB - aA - m_referenceAngle; 409 aB += iB * (Vec2.cross(rB, P) + impulse.z); 416 data.positions[m_indexB].a = aB;
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DistanceJoint.java | 184 float aB = data.positions[m_indexB].a; 192 qB.set(aB); 321 float aB = data.positions[m_indexB].a; 324 qB.set(aB); 344 aB += m_invIB * (rB.x * Py - rB.y * Px); 349 data.positions[m_indexB].a = aB;
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PulleyJoint.java | 198 float aB = data.positions[m_indexB].a; 207 qB.set(aB); 329 float aB = data.positions[m_indexB].a; 332 qB.set(aB); 381 aB += m_invIB * Vec2.cross(rB, PB); 386 data.positions[m_indexB].a = aB;
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RopeJoint.java | 72 float aB = data.positions[m_indexB].a; 81 qB.set(aB); 192 float aB = data.positions[m_indexB].a; 202 qB.set(aB); 223 aB += m_invIB * (rB.x * Py - rB.y * Px); 231 data.positions[m_indexB].a = aB;
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WheelJoint.java | 250 float aB = data.positions[m_indexB].a; 259 qB.set(aB); 446 float aB = data.positions[m_indexB].a; 453 qB.set(aB); 487 aB += m_invIB * LB; 494 data.positions[m_indexB].a = aB;
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GearJoint.java | 162 float aB = m_bodyB.m_sweep.a; 173 coordinateB = aB - aD - m_referenceAngleB; 253 float aB = data.positions[m_indexB].a; 269 qB.set(aB); 409 float aB = data.positions[m_indexB].a; 417 qB.set(aB); 462 coordinateB = aB - aD - m_referenceAngleB; 498 aB += m_iB * impulse * JwB; 511 data.positions[m_indexB].a = aB;
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MouseJoint.java | 152 float aB = data.positions[m_indexB].a; 158 qB.set(aB);
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PrismaticJoint.java | 408 float aB = data.positions[m_indexB].a; 420 qB.set(aB); 682 float aB = data.positions[m_indexB].a; 685 qB.set(aB); 704 C1.y = aB - aA - m_referenceAngle; 795 aB += iB * LB; 800 data.positions[m_indexB].a = aB;
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MotorJoint.java | 184 float aB = data.positions[m_indexB].a; 194 qB.set(aB); 231 m_angularError = aB - aA - m_angularOffset;
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FrictionJoint.java | 140 float aB = data.positions[m_indexB].a; 150 qB.set(aB);
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/external/lzma/C/ |
Aes.c | 76 UInt32 aB = a8 ^ a2 ^ a1;
79 D[ i] = Ui32(aE, a9, aD, aB);
80 D[0x100 + i] = Ui32(aB, aE, a9, aD);
81 D[0x200 + i] = Ui32(aD, aB, aE, a9);
82 D[0x300 + i] = Ui32(a9, aD, aB, aE);
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/ |
b2ContactSolver.cpp | 167 float32 aB = m_positions[indexB].a; 175 xfB.q.Set(aB); 693 float32 aB = m_positions[indexB].a; 700 xfB.q.Set(aB); 734 aB += iB * b2Cross(rB, P); 741 m_positions[indexB].a = aB; 784 float32 aB = m_positions[indexB].a; 791 xfB.q.Set(aB); 825 aB += iB * b2Cross(rB, P); 832 m_positions[indexB].a = aB; [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/contacts/ |
ContactSolver.java | 248 float aB = m_positions[indexB].a; 257 xfBq.set(aB); 834 float aB = m_positions[indexB].a; 841 xfBq.set(aB); 883 aB += iB * (rBx * Py - rBy * Px); 890 m_positions[indexB].a = aB; [all...] |