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  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
CameraInputController.java 41 public int activateKey = 0;
42 /** Indicates if the activateKey is currently being pressed. */
161 else if (this.button < 0 && (activateKey == 0 || activatePressed)) {
166 return super.touchDown(screenX, screenY, pointer, button) || (activateKey == 0 || activatePressed);
211 if (!alwaysScroll && activateKey != 0 && !activatePressed) return false;
224 if (keycode == activateKey) activatePressed = true;
237 if (keycode == activateKey) {
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
BulletTestCollection.java 74 cameraController.activateKey = Keys.CONTROL_LEFT;

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