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Searched
refs:addBaseForce
(Results
1 - 2
of
2
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
btMultiBody.h
294
void
addBaseForce
(const btVector3 &f)
327
// timestep the velocities (given the external forces/torques set using
addBaseForce
etc).
btMultiBodyDynamicsWorld.cpp
470
bod->
addBaseForce
(m_gravity * bod->getBaseMass());
914
bod->
addBaseForce
(m_gravity * bod->getBaseMass());
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