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Searched
refs:addIndexedMesh
(Results
1 - 7
of
7
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btTriangleIndexVertexArray.h
24
///The btIndexedMesh indexes a single vertex and index array. Multiple btIndexedMesh objects can be passed into a btTriangleIndexVertexArray using
addIndexedMesh
.
65
///Additional meshes can be added using
addIndexedMesh
90
void
addIndexedMesh
(const btIndexedMesh& mesh, PHY_ScalarType indexType = PHY_INTEGER)
btTriangleIndexVertexArray.cpp
30
addIndexedMesh
(mesh);
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btTriangleIndexVertexArray.java
137
addIndexedMesh
(mesh, PHY_ScalarType.PHY_SHORT);
170
public btTriangleIndexVertexArray
addIndexedMesh
(final btIndexedMesh mesh, int indexType) {
178
public btTriangleIndexVertexArray
addIndexedMesh
(final btIndexedMesh mesh) {
179
return
addIndexedMesh
(mesh, PHY_ScalarType.PHY_SHORT);
/external/libgdx/extensions/gdx-bullet/jni/swig/collision/
btTriangleIndexVertexArray.i
187
%rename(internalAddIndexedMesh) btTriangleIndexVertexArray::
addIndexedMesh
;
188
%javamethodmodifiers btTriangleIndexVertexArray::
addIndexedMesh
"private";
278
addIndexedMesh
(mesh, PHY_ScalarType.PHY_SHORT);
311
public btTriangleIndexVertexArray
addIndexedMesh
(final btIndexedMesh mesh, int indexType) {
319
public btTriangleIndexVertexArray
addIndexedMesh
(final btIndexedMesh mesh) {
320
return
addIndexedMesh
(mesh, PHY_ScalarType.PHY_SHORT);
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btCollisionWorldImporter.cpp
762
meshInterface->
addIndexedMesh
(meshPart,meshPart.m_indexType);
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...]
/external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletWorldImporter/
btWorldImporter.cpp
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/
collision_wrap.cpp
[
all
...]
Completed in 99 milliseconds