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Searched
refs:allDrawn
(Results
1 - 6
of
6
) sorted by null
/frameworks/base/services/core/java/com/android/server/wm/
AppWindowToken.java
90
boolean
allDrawn
;
92
// case do not clear
allDrawn
until the animation completes.
472
// We want to save surface if the app's windows are "
allDrawn
".
473
// (If we started entering animation early with saved surfaces,
allDrawn
476
return
allDrawn
;
544
// Check if we have enough drawn windows to mark
allDrawn
= true.
561
if (!
allDrawn
) {
562
allDrawn
= (numInteresting > 0) && (numInteresting == numDrawn);
563
if (
allDrawn
) {
570
"restoreSavedSurfaces: " + appWindowToken + "
allDrawn
=" + allDraw
[
all
...]
AppWindowAnimator.java
71
// Propagated from AppWindowToken.
allDrawn
, to determine when
73
boolean
allDrawn
;
366
if ((mAppToken.
allDrawn
|| animating || mAppToken.startingDisplayed)
373
+ "
allDrawn
=" + mAppToken.
allDrawn
+ " animating=" + animating);
450
pw.print("
allDrawn
="); pw.print(
allDrawn
);
WindowAnimator.java
470
if (atoken == null || atoken.
allDrawn
) {
638
final boolean
allDrawn
= wtoken.
allDrawn
;
639
if (
allDrawn
!= appAnimator.
allDrawn
) {
640
appAnimator.
allDrawn
=
allDrawn
;
641
if (
allDrawn
) {
[
all
...]
WindowSurfacePlacer.java
[
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...]
WindowStateAnimator.java
632
if (atoken == null || atoken.
allDrawn
|| mWin.mAttrs.type == TYPE_APPLICATION_STARTING) {
699
// Currently animating, persist current state of
allDrawn
until animation
[
all
...]
WindowManagerService.java
[
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...]
Completed in 140 milliseconds