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    Searched refs:angularSlop (Results 1 - 5 of 5) sorted by null

  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/common/
Settings.java 115 public static float angularSlop = (2.0f / 180.0f * PI);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/joints/
RevoluteJoint.java 174 if (MathUtils.abs(m_upperAngle - m_lowerAngle) < 2.0f * Settings.angularSlop) {
384 C = MathUtils.clamp(C + Settings.angularSlop, -Settings.maxAngularCorrection, 0.0f);
391 C = MathUtils.clamp(C - Settings.angularSlop, 0.0f, Settings.maxAngularCorrection);
442 return positionError <= Settings.linearSlop && angularError <= Settings.angularSlop;
WeldJoint.java 422 return positionError <= Settings.linearSlop && angularError <= Settings.angularSlop;
PrismaticJoint.java 806 return linearError <= Settings.linearSlop && angularError <= Settings.angularSlop;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/
Collision.java     [all...]

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