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    Searched refs:b2Abs (Results 1 - 13 of 13) sorted by null

  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2DynamicTree.h 214 b2Vec2 abs_v = b2Abs(v);
251 float32 separation = b2Abs(b2Dot(v, p1 - c)) - b2Dot(abs_v, h);
b2Collision.cpp 140 b2Vec2 absD = b2Abs(d);
b2TimeOfImpact.cpp 430 if (b2Abs(s - target) < tolerance)
b2DynamicTree.cpp 690 int32 balance = b2Abs(m_nodes[child2].height - m_nodes[child1].height);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Common/
b2Math.h 620 inline T b2Abs(T a)
625 inline b2Vec2 b2Abs(const b2Vec2& a)
627 return b2Vec2(b2Abs(a.x), b2Abs(a.y));
630 inline b2Mat22 b2Abs(const b2Mat22& A)
632 return b2Mat22(b2Abs(A.ex), b2Abs(A.ey));
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/
b2PrismaticJoint.cpp 201 if (b2Abs(m_upperTranslation - m_lowerTranslation) < 2.0f * b2_linearSlop)
393 float32 linearError = b2Abs(C1.x);
394 float32 angularError = b2Abs(C1.y);
401 if (b2Abs(m_upperTranslation - m_lowerTranslation) < 2.0f * b2_linearSlop)
405 linearError = b2Max(linearError, b2Abs(translation));
b2RevoluteJoint.cpp 126 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop)
316 angularError = b2Abs(C);
b2DistanceJoint.cpp 220 return b2Abs(C) < b2_linearSlop;
b2PulleyJoint.cpp 242 float32 linearError = b2Abs(C);
b2WeldJoint.cpp 276 angularError = b2Abs(C2);
b2WheelJoint.cpp 326 return b2Abs(C) <= b2_linearSlop;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Island.cpp 293 float32 ratio = b2_maxRotation / b2Abs(rotation);
491 float32 ratio = b2_maxRotation / b2Abs(rotation);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/
b2ContactSolver.cpp 472 b2Assert(b2Abs(vn1 - cp1->velocityBias) < k_errorTol);
473 b2Assert(b2Abs(vn2 - cp2->velocityBias) < k_errorTol);
514 b2Assert(b2Abs(vn1 - cp1->velocityBias) < k_errorTol);
556 b2Assert(b2Abs(vn2 - cp2->velocityBias) < k_errorTol);

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