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    Searched refs:b2ChainAndPolygonContact (Results 1 - 3 of 3) sorted by null

  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/
b2ChainAndPolygonContact.cpp 19 #include <Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h>
28 b2Contact* b2ChainAndPolygonContact::Create(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator)
30 void* mem = allocator->Allocate(sizeof(b2ChainAndPolygonContact));
31 return new (mem) b2ChainAndPolygonContact(fixtureA, indexA, fixtureB, indexB);
34 void b2ChainAndPolygonContact::Destroy(b2Contact* contact, b2BlockAllocator* allocator)
36 ((b2ChainAndPolygonContact*)contact)->~b2ChainAndPolygonContact();
37 allocator->Free(contact, sizeof(b2ChainAndPolygonContact));
40 b2ChainAndPolygonContact::b2ChainAndPolygonContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB
    [all...]
b2ChainAndPolygonContact.h 26 class b2ChainAndPolygonContact : public b2Contact
33 b2ChainAndPolygonContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB);
34 ~b2ChainAndPolygonContact() {}
b2Contact.cpp 26 #include <Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h>
48 AddType(b2ChainAndPolygonContact::Create, b2ChainAndPolygonContact::Destroy, b2Shape::e_chain, b2Shape::e_polygon);

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