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    Searched refs:b2PolygonShape (Results 1 - 16 of 16) sorted by null

  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/
com.badlogic.gdx.physics.box2d.PolygonShape.cpp 11 b2PolygonShape* poly = new b2PolygonShape();
23 b2PolygonShape* poly = (b2PolygonShape*)addr;
41 b2PolygonShape* poly = (b2PolygonShape*)addr;
52 b2PolygonShape* poly = (b2PolygonShape*)addr;
63 b2PolygonShape* poly = (b2PolygonShape*)addr
    [all...]
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/Shapes/
b2PolygonShape.h 28 class b2PolygonShape : public b2Shape
31 b2PolygonShape();
87 inline b2PolygonShape::b2PolygonShape()
95 inline const b2Vec2& b2PolygonShape::GetVertex(int32 index) const
b2PolygonShape.cpp 19 #include <Box2D/Collision/Shapes/b2PolygonShape.h>
22 b2Shape* b2PolygonShape::Clone(b2BlockAllocator* allocator) const
24 void* mem = allocator->Allocate(sizeof(b2PolygonShape));
25 b2PolygonShape* clone = new (mem) b2PolygonShape;
30 void b2PolygonShape::SetAsBox(float32 hx, float32 hy)
44 void b2PolygonShape::SetAsBox(float32 hx, float32 hy, const b2Vec2& center, float32 angle)
69 int32 b2PolygonShape::GetChildCount() const
120 void b2PolygonShape::Set(const b2Vec2* vertices, int32 count)
251 bool b2PolygonShape::TestPoint(const b2Transform& xf, const b2Vec2& p) cons
    [all...]
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2CollidePolygon.cpp 20 #include <Box2D/Collision/Shapes/b2PolygonShape.h>
24 const b2PolygonShape* poly1, const b2Transform& xf1,
25 const b2PolygonShape* poly2, const b2Transform& xf2)
65 const b2PolygonShape* poly1, const b2Transform& xf1, int32 edge1,
66 const b2PolygonShape* poly2, const b2Transform& xf2)
117 const b2PolygonShape* polyA, const b2Transform& xfA,
118 const b2PolygonShape* polyB, const b2Transform& xfB)
133 const b2PolygonShape* poly1; // reference polygon
134 const b2PolygonShape* poly2; // incident polygon
b2Collision.h 32 class b2PolygonShape;
225 const b2PolygonShape* polygonA, const b2Transform& xfA,
230 const b2PolygonShape* polygonA, const b2Transform& xfA,
231 const b2PolygonShape* polygonB, const b2Transform& xfB);
241 const b2PolygonShape* circleB, const b2Transform& xfB);
b2CollideCircle.cpp 21 #include <Box2D/Collision/Shapes/b2PolygonShape.h>
53 const b2PolygonShape* polygonA, const b2Transform& xfA,
b2Distance.cpp 23 #include <Box2D/Collision/Shapes/b2PolygonShape.h>
43 const b2PolygonShape* polygon = static_cast<const b2PolygonShape*>(shape);
b2CollideEdge.cpp 22 #include <Box2D/Collision/Shapes/b2PolygonShape.h>
197 const b2PolygonShape* polygonB, const b2Transform& xfB);
231 const b2PolygonShape* polygonB, const b2Transform& xfB)
694 const b2PolygonShape* polygonB, const b2Transform& xfB)
b2TimeOfImpact.cpp 23 #include <Box2D/Collision/Shapes/b2PolygonShape.h>
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/
b2PolygonContact.cpp 51 (b2PolygonShape*)m_fixtureA->GetShape(), xfA,
52 (b2PolygonShape*)m_fixtureB->GetShape(), xfB);
b2ChainAndPolygonContact.cpp 53 (b2PolygonShape*)m_fixtureB->GetShape(), xfB);
b2EdgeAndPolygonContact.cpp 49 (b2PolygonShape*)m_fixtureB->GetShape(), xfB);
b2PolygonAndCircleContact.cpp 48 (b2PolygonShape*)m_fixtureA->GetShape(), xfA,
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Fixture.cpp 24 #include <Box2D/Collision/Shapes/b2PolygonShape.h>
100 b2PolygonShape* s = (b2PolygonShape*)m_shape;
101 s->~b2PolygonShape();
102 allocator->Free(s, sizeof(b2PolygonShape));
267 b2PolygonShape* s = (b2PolygonShape*)m_shape;
268 b2Log(" b2PolygonShape shape;\n");
b2World.cpp 31 #include <Box2D/Collision/Shapes/b2PolygonShape.h>
1075 b2PolygonShape* poly = (b2PolygonShape*)fixture->GetShape();
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/
Box2D.h 41 #include <Box2D/Collision/Shapes/b2PolygonShape.h>

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