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Searched
refs:b2PolygonShape
(Results
1 - 16
of
16
) sorted by null
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/
com.badlogic.gdx.physics.box2d.PolygonShape.cpp
11
b2PolygonShape
* poly = new
b2PolygonShape
();
23
b2PolygonShape
* poly = (
b2PolygonShape
*)addr;
41
b2PolygonShape
* poly = (
b2PolygonShape
*)addr;
52
b2PolygonShape
* poly = (
b2PolygonShape
*)addr;
63
b2PolygonShape
* poly = (
b2PolygonShape
*)addr
[
all
...]
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/Shapes/
b2PolygonShape.h
28
class
b2PolygonShape
: public b2Shape
31
b2PolygonShape
();
87
inline
b2PolygonShape
::
b2PolygonShape
()
95
inline const b2Vec2&
b2PolygonShape
::GetVertex(int32 index) const
b2PolygonShape.cpp
19
#include <Box2D/Collision/Shapes/
b2PolygonShape
.h>
22
b2Shape*
b2PolygonShape
::Clone(b2BlockAllocator* allocator) const
24
void* mem = allocator->Allocate(sizeof(
b2PolygonShape
));
25
b2PolygonShape
* clone = new (mem)
b2PolygonShape
;
30
void
b2PolygonShape
::SetAsBox(float32 hx, float32 hy)
44
void
b2PolygonShape
::SetAsBox(float32 hx, float32 hy, const b2Vec2& center, float32 angle)
69
int32
b2PolygonShape
::GetChildCount() const
120
void
b2PolygonShape
::Set(const b2Vec2* vertices, int32 count)
251
bool
b2PolygonShape
::TestPoint(const b2Transform& xf, const b2Vec2& p) cons
[
all
...]
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2CollidePolygon.cpp
20
#include <Box2D/Collision/Shapes/
b2PolygonShape
.h>
24
const
b2PolygonShape
* poly1, const b2Transform& xf1,
25
const
b2PolygonShape
* poly2, const b2Transform& xf2)
65
const
b2PolygonShape
* poly1, const b2Transform& xf1, int32 edge1,
66
const
b2PolygonShape
* poly2, const b2Transform& xf2)
117
const
b2PolygonShape
* polyA, const b2Transform& xfA,
118
const
b2PolygonShape
* polyB, const b2Transform& xfB)
133
const
b2PolygonShape
* poly1; // reference polygon
134
const
b2PolygonShape
* poly2; // incident polygon
b2Collision.h
32
class
b2PolygonShape
;
225
const
b2PolygonShape
* polygonA, const b2Transform& xfA,
230
const
b2PolygonShape
* polygonA, const b2Transform& xfA,
231
const
b2PolygonShape
* polygonB, const b2Transform& xfB);
241
const
b2PolygonShape
* circleB, const b2Transform& xfB);
b2CollideCircle.cpp
21
#include <Box2D/Collision/Shapes/
b2PolygonShape
.h>
53
const
b2PolygonShape
* polygonA, const b2Transform& xfA,
b2Distance.cpp
23
#include <Box2D/Collision/Shapes/
b2PolygonShape
.h>
43
const
b2PolygonShape
* polygon = static_cast<const
b2PolygonShape
*>(shape);
b2CollideEdge.cpp
22
#include <Box2D/Collision/Shapes/
b2PolygonShape
.h>
197
const
b2PolygonShape
* polygonB, const b2Transform& xfB);
231
const
b2PolygonShape
* polygonB, const b2Transform& xfB)
694
const
b2PolygonShape
* polygonB, const b2Transform& xfB)
b2TimeOfImpact.cpp
23
#include <Box2D/Collision/Shapes/
b2PolygonShape
.h>
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/
b2PolygonContact.cpp
51
(
b2PolygonShape
*)m_fixtureA->GetShape(), xfA,
52
(
b2PolygonShape
*)m_fixtureB->GetShape(), xfB);
b2ChainAndPolygonContact.cpp
53
(
b2PolygonShape
*)m_fixtureB->GetShape(), xfB);
b2EdgeAndPolygonContact.cpp
49
(
b2PolygonShape
*)m_fixtureB->GetShape(), xfB);
b2PolygonAndCircleContact.cpp
48
(
b2PolygonShape
*)m_fixtureA->GetShape(), xfA,
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Fixture.cpp
24
#include <Box2D/Collision/Shapes/
b2PolygonShape
.h>
100
b2PolygonShape
* s = (
b2PolygonShape
*)m_shape;
101
s->~
b2PolygonShape
();
102
allocator->Free(s, sizeof(
b2PolygonShape
));
267
b2PolygonShape
* s = (
b2PolygonShape
*)m_shape;
268
b2Log("
b2PolygonShape
shape;\n");
b2World.cpp
31
#include <Box2D/Collision/Shapes/
b2PolygonShape
.h>
1075
b2PolygonShape
* poly = (
b2PolygonShape
*)fixture->GetShape();
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/
Box2D.h
41
#include <Box2D/Collision/Shapes/
b2PolygonShape
.h>
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