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Searched
refs:b2_angularSlop
(Results
1 - 5
of
5
) sorted by null
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Common/
b2Settings.h
71
#define
b2_angularSlop
(2.0f / 180.0f * b2_pi)
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/
b2RevoluteJoint.cpp
126
if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f *
b2_angularSlop
)
324
C = b2Clamp(C +
b2_angularSlop
, -b2_maxAngularCorrection, 0.0f);
333
C = b2Clamp(C -
b2_angularSlop
, 0.0f, b2_maxAngularCorrection);
374
return positionError <= b2_linearSlop && angularError <=
b2_angularSlop
;
b2WeldJoint.cpp
305
return positionError <= b2_linearSlop && angularError <=
b2_angularSlop
;
b2PrismaticJoint.cpp
484
return linearError <= b2_linearSlop && angularError <=
b2_angularSlop
;
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2CollideEdge.cpp
668
if (b2Dot(n - m_upperLimit, m_normal) < -
b2_angularSlop
)
675
if (b2Dot(n - m_lowerLimit, m_normal) < -
b2_angularSlop
)
Completed in 191 milliseconds