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    Searched refs:b2_angularSlop (Results 1 - 5 of 5) sorted by null

  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Common/
b2Settings.h 71 #define b2_angularSlop (2.0f / 180.0f * b2_pi)
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/
b2RevoluteJoint.cpp 126 if (b2Abs(m_upperAngle - m_lowerAngle) < 2.0f * b2_angularSlop)
324 C = b2Clamp(C + b2_angularSlop, -b2_maxAngularCorrection, 0.0f);
333 C = b2Clamp(C - b2_angularSlop, 0.0f, b2_maxAngularCorrection);
374 return positionError <= b2_linearSlop && angularError <= b2_angularSlop;
b2WeldJoint.cpp 305 return positionError <= b2_linearSlop && angularError <= b2_angularSlop;
b2PrismaticJoint.cpp 484 return linearError <= b2_linearSlop && angularError <= b2_angularSlop;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2CollideEdge.cpp 668 if (b2Dot(n - m_upperLimit, m_normal) < -b2_angularSlop)
675 if (b2Dot(n - m_lowerLimit, m_normal) < -b2_angularSlop)

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