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    Searched refs:b2_maxManifoldPoints (Results 1 - 9 of 9) sorted by null

  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2WorldCallbacks.h 67 float32 normalImpulses[b2_maxManifoldPoints];
68 float32 tangentImpulses[b2_maxManifoldPoints];
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2Collision.h 102 b2ManifoldPoint points[b2_maxManifoldPoints]; ///< the points of contact
121 b2Vec2 points[b2_maxManifoldPoints]; ///< world contact point (point of intersection)
122 float32 separations[b2_maxManifoldPoints]; ///< a negative value indicates overlap, in meters
136 void b2GetPointStates(b2PointState state1[b2_maxManifoldPoints], b2PointState state2[b2_maxManifoldPoints],
b2Collision.cpp 88 void b2GetPointStates(b2PointState state1[b2_maxManifoldPoints], b2PointState state2[b2_maxManifoldPoints],
91 for (int32 i = 0; i < b2_maxManifoldPoints; ++i)
b2CollideEdge.cpp 563 if (np < b2_maxManifoldPoints)
571 if (np < b2_maxManifoldPoints)
589 for (int32 i = 0; i < b2_maxManifoldPoints; ++i)
b2CollidePolygon.cpp 216 for (int32 i = 0; i < b2_maxManifoldPoints; ++i)
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Common/
b2Settings.h 49 #define b2_maxManifoldPoints 2
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/
b2ContactSolver.h 44 b2VelocityConstraintPoint points[b2_maxManifoldPoints];
b2ContactSolver.cpp 33 b2Vec2 localPoints[b2_maxManifoldPoints];
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btBox2dBox2dCollisionAlgorithm.cpp 98 int b2_maxManifoldPoints =2;
400 for (int i = 0; i < b2_maxManifoldPoints; ++i)

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