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  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2Collision.cpp 108 state1[i] = b2_persistState;
125 state2[i] = b2_persistState;
b2Collision.h 130 b2_persistState, ///< point persisted across the update

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