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    Searched refs:blend_programs_ (Results 1 - 2 of 2) sorted by null

  /external/drm_hwcomposer/
glworker.h 76 std::vector<AutoGLProgram> blend_programs_; member in class:android::GLWorkerCompositor
glworker.cpp 537 blend_programs_.emplace_back(GenerateProgram(1, &shader_log));
538 if (blend_programs_.back().get() == 0) {
786 if (blend_programs_.size() >= texture_count) {
787 GLint program = blend_programs_[texture_count - 1].get();
794 if (blend_programs_.size() < texture_count)
795 blend_programs_.resize(texture_count);
796 blend_programs_[texture_count - 1] = std::move(program);
797 return blend_programs_[texture_count - 1].get();

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