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  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
btMultiBodyDynamicsWorld.cpp 404 btMultiBody* bod = m_multiBodies[b]; local
405 bod->forwardKinematics(world_to_local,local_origin);
449 btMultiBody* bod = m_multiBodies[i]; local
453 if (bod->getBaseCollider() && bod->getBaseCollider()->getActivationState() == ISLAND_SLEEPING)
457 for (int b=0;b<bod->getNumLinks();b++)
459 if (bod->getLink(b).m_collider && bod->getLink(b).m_collider->getActivationState()==ISLAND_SLEEPING)
466 scratch_r.resize(bod->getNumLinks()+1); //multidof? ("Y"s use it and it is used to store qdd)
467 scratch_v.resize(bod->getNumLinks()+1)
486 btMultiBody* bod = m_multiBodies[i]; local
555 btMultiBody *bod; member in struct:__anon16291
691 btMultiBody* bod = m_multiBodies[i]; local
726 btMultiBody* bod = m_multiBodies[i]; local
744 btMultiBody* bod = m_multiBodies[b]; local
839 btMultiBody* bod = m_multiBodies[b]; local
898 btMultiBody* bod = m_multiBodies[i]; local
929 btMultiBody* bod = m_multiBodies[i]; local
939 btMultiBody* bod = m_multiBodies[i]; local
955 btMultiBody* bod = m_multiBodies[i]; local
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