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  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/BroadphaseCollision/
btDbvtBroadphase.h 16 ///btDbvtBroadphase implementation by Nathanael Presson
59 ///The btDbvtBroadphase implements a broadphase using two dynamic AABB bounding volume hierarchies/trees (see btDbvt).
62 struct btDbvtBroadphase : btBroadphaseInterface
101 btDbvtBroadphase(btOverlappingPairCache* paircache=0);
102 ~btDbvtBroadphase();
136 ///it is not part of the btBroadphaseInterface but specific to btDbvtBroadphase.
btDbvtBroadphase.cpp 16 ///btDbvtBroadphase implementation by Nathanael Presson
18 #include "btDbvtBroadphase.h"
94 btDbvtBroadphase* pbp;
96 btDbvtTreeCollider(btDbvtBroadphase* p) : pbp(p) {}
118 // btDbvtBroadphase
122 btDbvtBroadphase::btDbvtBroadphase(btOverlappingPairCache* paircache)
151 btDbvtBroadphase::~btDbvtBroadphase()
161 btBroadphaseProxy* btDbvtBroadphase::createProxy( const btVector3& aabbMin
    [all...]
btAxisSweep3.h 27 #include "btDbvtBroadphase.h"
99 btDbvtBroadphase* m_raycastAccelerator;
373 m_raycastAccelerator = new (btAlignedAlloc(sizeof(btDbvtBroadphase),16)) btDbvtBroadphase(m_nullPairCache);//m_pairCache);
441 m_raycastAccelerator->~btDbvtBroadphase();
1030 /// For large worlds and many objects, use bt32BitAxisSweep3 or btDbvtBroadphase instead. bt32BitAxisSweep3 has higher precision and allows more then 16384 objects at the cost of more memory and bit of performance.
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btDbvtBroadphase.java 18 public class btDbvtBroadphase extends btBroadphaseInterface {
21 protected btDbvtBroadphase(final String className, long cPtr, boolean cMemoryOwn) {
26 /** Construct a new btDbvtBroadphase, normally you should not need this constructor it's intended for low-level usage. */
27 public btDbvtBroadphase(long cPtr, boolean cMemoryOwn) {
28 this("btDbvtBroadphase", cPtr, cMemoryOwn);
39 public static long getCPtr(btDbvtBroadphase obj) {
216 public btDbvtBroadphase(btOverlappingPairCache paircache) {
220 public btDbvtBroadphase() {
CollisionJNI.java     [all...]
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
CollisionDispatcherTest.java 21 import com.badlogic.gdx.physics.bullet.collision.btDbvtBroadphase;
50 btDbvtBroadphase broadphase = new btDbvtBroadphase();
OcclusionCuller.java 135 public void performKDOPCulling (btDbvtBroadphase broadphase, Camera camera) {
150 public void performOcclusionCulling (btDbvtBroadphase broadphase, OcclusionBuffer oclBuffer, Camera camera) {
CollisionWorldTest.java 29 import com.badlogic.gdx.physics.bullet.collision.btDbvtBroadphase;
58 btDbvtBroadphase broadphase = new btDbvtBroadphase();
ConvexHullDistanceTest.java 34 import com.badlogic.gdx.physics.bullet.collision.btDbvtBroadphase;
116 private btDbvtBroadphase pairCache;
123 pairCache = new btDbvtBroadphase();
BulletWorld.java 31 import com.badlogic.gdx.physics.bullet.collision.btDbvtBroadphase;
76 broadphase = new btDbvtBroadphase();
PairCacheTest.java 107 btDbvtBroadphase broadphase = new btDbvtBroadphase();
FrustumCullingTest.java 39 import com.badlogic.gdx.physics.bullet.collision.btDbvtBroadphase;
174 btDbvtBroadphase broadphase = new btDbvtBroadphase();
BasicBulletTest.java 40 import com.badlogic.gdx.physics.bullet.collision.btDbvtBroadphase;
128 broadphase = new btDbvtBroadphase();
OcclusionCullingTest.java 44 import com.badlogic.gdx.physics.bullet.collision.btDbvtBroadphase;
120 private btDbvtBroadphase broadphase;
286 broadphase = new btDbvtBroadphase();
CharacterTest.java 20 import com.badlogic.gdx.physics.bullet.collision.btDbvtBroadphase;
  /external/libgdx/extensions/gdx-bullet/jni/swig/collision/
btDbvt.i 57 #include <BulletCollision/BroadphaseCollision/btDbvtBroadphase.h>
59 %include "BulletCollision/BroadphaseCollision/btDbvtBroadphase.h"
81 %extend btDbvtBroadphase {
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/
classes.i 141 SPECIFY_CLASS(btDbvtBroadphase, com.badlogic.gdx.physics.bullet.collision)
collision_wrap.cpp     [all...]

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