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Searched
refs:btDefaultMotionState
(Results
1 - 7
of
7
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/swig/linearmath/
btDefaultMotionState.i
5
%module
btDefaultMotionState
8
#include <LinearMath/
btDefaultMotionState
.h>
10
%include "LinearMath/
btDefaultMotionState
.h"
12
%extend
btDefaultMotionState
{
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/
btDefaultMotionState.h
6
///The
btDefaultMotionState
provides a common implementation to synchronize world transforms with offsets.
7
ATTRIBUTE_ALIGNED16(struct)
btDefaultMotionState
: public btMotionState
16
btDefaultMotionState
(const btTransform& startTrans = btTransform::getIdentity(),const btTransform& centerOfMassOffset = btTransform::getIdentity())
/external/libgdx/extensions/gdx-bullet/jni/swig-src/linearmath/com/badlogic/gdx/physics/bullet/linearmath/
btDefaultMotionState.java
17
public class
btDefaultMotionState
extends btMotionState {
20
protected
btDefaultMotionState
(final String className, long cPtr, boolean cMemoryOwn) {
25
/** Construct a new
btDefaultMotionState
, normally you should not need this constructor it's intended for low-level usage. */
26
public
btDefaultMotionState
(long cPtr, boolean cMemoryOwn) {
27
this("
btDefaultMotionState
", cPtr, cMemoryOwn);
38
public static long getCPtr(
btDefaultMotionState
obj) {
95
public
btDefaultMotionState
(Matrix4 startTrans, Matrix4 centerOfMassOffset) {
99
public
btDefaultMotionState
(Matrix4 startTrans) {
103
public
btDefaultMotionState
() {
LinearMathJNI.java
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
BasicBulletTest.java
49
import com.badlogic.gdx.physics.bullet.linearmath.
btDefaultMotionState
;
68
Array<
btDefaultMotionState
> motionStates = new Array<
btDefaultMotionState
>();
145
btDefaultMotionState
groundMotionState = new
btDefaultMotionState
();
159
btDefaultMotionState
sphereMotionState = new
btDefaultMotionState
();
208
for (
btDefaultMotionState
motionState : motionStates)
/external/libgdx/extensions/gdx-bullet/jni/swig-src/linearmath/
classes.i
28
SPECIFY_CLASS(
btDefaultMotionState
, com.badlogic.gdx.physics.bullet.linearmath)
linearmath_wrap.cpp
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Completed in 291 milliseconds