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  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btTriangleBuffer.java 18 public class btTriangleBuffer extends btTriangleCallback {
21 protected btTriangleBuffer(final String className, long cPtr, boolean cMemoryOwn) {
26 /** Construct a new btTriangleBuffer, normally you should not need this constructor it's intended for low-level usage. */
27 public btTriangleBuffer(long cPtr, boolean cMemoryOwn) {
28 this("btTriangleBuffer", cPtr, cMemoryOwn);
39 public static long getCPtr(btTriangleBuffer obj) {
73 public btTriangleBuffer() {
CollisionJNI.java     [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btTriangleBuffer.cpp 16 #include "btTriangleBuffer.h"
24 void btTriangleBuffer::processTriangle(btVector3* triangle,int partId,int triangleIndex)
btTriangleBuffer.h 31 ///The btTriangleBuffer callback can be useful to collect and store overlapping triangles between AABB and concave objects that support 'processAllTriangles'
33 /// btTriangleBuffer triBuf;
40 class btTriangleBuffer : public btTriangleCallback
  /external/libgdx/extensions/gdx-bullet/jni/swig/collision/
collision.i 219 #include <BulletCollision/CollisionShapes/btTriangleBuffer.h>
221 %include "BulletCollision/CollisionShapes/btTriangleBuffer.h"
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/
classes.i 237 SPECIFY_CLASS(btTriangleBuffer, com.badlogic.gdx.physics.bullet.collision)
collision_wrap.cpp     [all...]

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