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Searched
refs:btTriangleIndexVertexMaterialArray
(Results
1 - 8
of
8
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btTriangleIndexVertexMaterialArray.h
44
///Teh
btTriangleIndexVertexMaterialArray
is built on TriangleIndexVertexArray
50
ATTRIBUTE_ALIGNED16(class)
btTriangleIndexVertexMaterialArray
: public btTriangleIndexVertexArray
58
btTriangleIndexVertexMaterialArray
()
62
btTriangleIndexVertexMaterialArray
(int numTriangles,int* triangleIndexBase,int triangleIndexStride,
67
virtual ~
btTriangleIndexVertexMaterialArray
() {}
btMultimaterialTriangleMeshShape.cpp
19
#include "BulletCollision/CollisionShapes/
btTriangleIndexVertexMaterialArray
.h"
35
((
btTriangleIndexVertexMaterialArray
*)m_meshInterface)->getLockedReadOnlyMaterialBase(&materialBase, numMaterials, materialType, materialStride,
btTriangleIndexVertexMaterialArray.cpp
18
#include "
btTriangleIndexVertexMaterialArray
.h"
20
btTriangleIndexVertexMaterialArray
::
btTriangleIndexVertexMaterialArray
(int numTriangles,int* triangleIndexBase,int triangleIndexStride,
46
void
btTriangleIndexVertexMaterialArray
::getLockedMaterialBase(unsigned char **materialBase, int& numMaterials, PHY_ScalarType& materialType, int& materialStride,
68
void
btTriangleIndexVertexMaterialArray
::getLockedReadOnlyMaterialBase(const unsigned char **materialBase, int& numMaterials, PHY_ScalarType& materialType, int& materialStride,
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btTriangleIndexVertexMaterialArray.java
18
public class
btTriangleIndexVertexMaterialArray
extends btTriangleIndexVertexArray {
21
protected
btTriangleIndexVertexMaterialArray
(final String className, long cPtr, boolean cMemoryOwn) {
26
/** Construct a new
btTriangleIndexVertexMaterialArray
, normally you should not need this constructor it's intended for low-level usage. */
27
public
btTriangleIndexVertexMaterialArray
(long cPtr, boolean cMemoryOwn) {
28
this("
btTriangleIndexVertexMaterialArray
", cPtr, cMemoryOwn);
39
public static long getCPtr(
btTriangleIndexVertexMaterialArray
obj) {
61
public
btTriangleIndexVertexMaterialArray
() {
73
public
btTriangleIndexVertexMaterialArray
(int numTriangles, java.nio.IntBuffer triangleIndexBase, int triangleIndexStride, int numVertices, java.nio.FloatBuffer vertexBase, int vertexStride, int numMaterials, java.nio.ByteBuffer materialBase, int materialStride, java.nio.IntBuffer triangleMaterialsBase, int materialIndexStride) {
74
this(
btTriangleIndexVertexMaterialArray
.SwigConstructbtTriangleIndexVertexMaterialArray(numTriangles, triangleIndexBase, triangleIndexStride, numVertices, vertexBase, vertexStride, numMaterials, materialBase, materialStride, triangleMaterialsBase, materialIndexStride), true);
CollisionJNI.java
[
all
...]
/external/libgdx/extensions/gdx-bullet/jni/swig/collision/
collision.i
243
#include <BulletCollision/CollisionShapes/
btTriangleIndexVertexMaterialArray
.h>
245
%include "BulletCollision/CollisionShapes/
btTriangleIndexVertexMaterialArray
.h"
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/
collision_wrap.cpp
[
all
...]
classes.i
241
SPECIFY_CLASS(
btTriangleIndexVertexMaterialArray
, com.badlogic.gdx.physics.bullet.collision)
Completed in 2517 milliseconds