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    Searched refs:bt_splat_ps (Results 1 - 3 of 3) sorted by null

  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/
btMatrix3x3.h 784 rv00 = bt_splat_ps(rv02, 0);
785 rv01 = bt_splat_ps(rv02, 1);
786 rv02 = bt_splat_ps(rv02, 2);
793 rv10 = bt_splat_ps(rv12, 0);
794 rv11 = bt_splat_ps(rv12, 1);
795 rv12 = bt_splat_ps(rv12, 2);
802 rv20 = bt_splat_ps(rv22, 0);
803 rv21 = bt_splat_ps(rv22, 1);
804 rv22 = bt_splat_ps(rv22, 2);
882 __m128 vk = bt_splat_ps(_mm_load_ss((float *)&k), 0x80)
    [all...]
btVector3.h 46 #define bt_splat_ps( _a, _i ) bt_pshufd_ps((_a), BT_SHUFFLE(_i,_i,_i,_i) ) macro
313 vd = bt_splat_ps(vd, 0x80);
330 y = bt_splat_ps(y, 0x80);
    [all...]
btQuaternion.h 236 mVec128 = bt_splat_ps(mVec128, 3); // A0
612 A0 = bt_splat_ps(vQ1, 3); // A0

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