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Searched
refs:buildProgram
(Results
1 - 10
of
10
) sorted by null
/external/deqp/external/vulkancts/modules/vulkan/
vktBuildPrograms.cpp
109
return vk::
buildProgram
(source, vk::PROGRAM_FORMAT_SPIRV, &buildInfo);
155
BuiltProgramSp
buildProgram
(IteratorType progIter, const std::string& casePath)
207
builtPrograms.push_back(
buildProgram
(progIter, casePath));
214
builtPrograms.push_back(
buildProgram
(progIter, casePath));
vktTestPackage.cpp
78
return vk::
buildProgram
(source, vk::PROGRAM_FORMAT_SPIRV, buildInfo);
87
vk::ProgramBinary*
buildProgram
(const std::string& casePath,
217
vk::ProgramBinary* binProg =
buildProgram
<glu::ShaderProgramInfo, vk::GlslSourceCollection::Iterator>(casePath, progIter, m_prebuiltBinRegistry, log, &m_progCollection);
235
buildProgram
<vk::SpirVProgramInfo, vk::SpirVAsmCollection::Iterator>(casePath, asmIterator, m_prebuiltBinRegistry, log, &m_progCollection);
/external/deqp/external/vulkancts/framework/vulkan/
vkPrograms.cpp
105
ProgramBinary*
buildProgram
(const glu::ProgramSources& program, ProgramFormat binaryFormat, glu::ShaderProgramInfo* buildInfo)
vkPrograms.hpp
172
ProgramBinary*
buildProgram
(const glu::ProgramSources& program, ProgramFormat binaryFormat, glu::ShaderProgramInfo* buildInfo);
/packages/screensavers/Basic/src/com/android/dreams/basic/
ColorsGLRenderer.java
230
private static int
buildProgram
(String vertex, String fragment) {
382
mProgram =
buildProgram
(vertexShaderCode, fragmentShaderCode);
/external/deqp/modules/gles2/functional/
es2fShaderApiTests.cpp
699
void
buildProgram
(glu::Shader& shader)
736
buildProgram
(shader);
763
void
buildProgram
(glu::Program& program, ShaderAllocator& shaders);
783
void ProgramStateCase::
buildProgram
(glu::Program& program, ShaderAllocator& shaders)
834
buildProgram
(program, shaders);
/external/deqp/modules/gles3/functional/
es3fShaderApiTests.cpp
759
void
buildProgram
(glu::Shader& shader)
796
buildProgram
(shader);
823
void
buildProgram
(glu::Program& program, ShaderAllocator& shaders);
843
void ProgramStateCase::
buildProgram
(glu::Program& program, ShaderAllocator& shaders)
894
buildProgram
(program, shaders);
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...]
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GLTextureViewActivity.java
189
int program =
buildProgram
(sSimpleVS, sSimpleFS);
280
private static int
buildProgram
(String vertex, String fragment) {
/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/
ImageFlipRenderThread.java
142
int program =
buildProgram
(sSimpleVS, sSimpleFS);
233
private static int
buildProgram
(String vertex, String fragment) {
/frameworks/base/packages/SystemUI/src/com/android/systemui/
ImageWallpaper.java
582
final int program =
buildProgram
(sSimpleVS, sSimpleFS);
665
private int
buildProgram
(String vertex, String fragment) {
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Completed in 318 milliseconds