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Searched
refs:bvhTriMesh
(Results
1 - 2
of
2
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btCollisionWorldImporter.cpp
1030
btBvhTriangleMeshShape*
bvhTriMesh
= new btBvhTriangleMeshShape(trimesh,bvh->isQuantized(), false);
1031
bvhTriMesh
->setOptimizedBvh(bvh);
1032
m_allocatedCollisionShapes.push_back(
bvhTriMesh
);
1033
return
bvhTriMesh
;
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/external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletWorldImporter/
btWorldImporter.cpp
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...]
Completed in 3112 milliseconds