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    Searched refs:calculateBoundingBox (Results 1 - 14 of 14) sorted by null

  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/model/
MeshPart.java 124 mesh.calculateBoundingBox(bounds, offset, size);
Node.java 104 public BoundingBox calculateBoundingBox (final BoundingBox out) {
110 public BoundingBox calculateBoundingBox (final BoundingBox out, boolean transform) {
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
BulletEntity.java 59 modelInstance.calculateBoundingBox(boundingBox);
BulletConstructor.java 59 model.calculateBoundingBox(boundingBox);
VehicleTest.java 83 Vector3 chassisHalfExtents = chassisModel.calculateBoundingBox(bounds).getDimensions(new Vector3()).scl(0.5f);
84 Vector3 wheelHalfExtents = wheelModel.calculateBoundingBox(bounds).getDimensions(new Vector3()).scl(0.5f);
OcclusionCullingTest.java 268 Vector3 dim = model.calculateBoundingBox(bb).getDimensions(tmpV1);
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
LightsTest.java 58 BoundingBox bounds = instances.get(0).calculateBoundingBox(new BoundingBox());
ModelTest.java 102 instance.calculateBoundingBox(bounds);
Animation3DTest.java 201 character.calculateBoundingBox(bbox);
ShaderCollectionTest.java 292 instance.calculateBoundingBox(bounds);
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/
ParticleController.java 243 calculateBoundingBox();
248 protected void calculateBoundingBox () {
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
Mesh.java 538 public BoundingBox calculateBoundingBox () {
540 calculateBoundingBox(bbox);
548 public void calculateBoundingBox (BoundingBox bbox) {
586 public BoundingBox calculateBoundingBox (final BoundingBox out, int offset, int count) {
595 public BoundingBox calculateBoundingBox (final BoundingBox out, int offset, int count, final Matrix4 transform) {
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  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/
Model.java 376 public BoundingBox calculateBoundingBox (final BoundingBox out) {
ModelInstance.java 390 public BoundingBox calculateBoundingBox (final BoundingBox out) {

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