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Searched
refs:canRender
(Results
1 - 10
of
10
) sorted by null
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
BaseShaderProvider.java
30
if (suggestedShader != null && suggestedShader.
canRender
(renderable)) return suggestedShader;
32
if (shader.
canRender
(renderable)) return shader;
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/
Shader.java
41
* {@link #
canRender
(Renderable)} method can be used to check if the Shader instance can be used for a specific {@link Renderable}
42
* . Rendering a {@link Renderable} using a Shader for which {@link #
canRender
(Renderable)} returns false might result in
68
boolean
canRender
(Renderable instance);
78
* instance might not be able to render every type of {@link Renderable}s. Use the {@link #
canRender
(Renderable)} method to
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/classical/
Pass1ShaderProvider.java
33
if (shader.
canRender
(renderable)) return shader;
Pass2Shader.java
227
public boolean
canRender
(Renderable renderable) {
228
boolean ok = super.
canRender
(renderable);
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/realistic/
Pass1ShaderProvider.java
33
if (shader.
canRender
(renderable)) return shader;
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/shaders/
DepthShader.java
119
public boolean
canRender
(Renderable renderable) {
DefaultShader.java
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all
...]
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
ShaderTest.java
148
public boolean
canRender
(Renderable instance) {
MultipleRenderTargetTest.java
410
public boolean
canRender
(Renderable instance) {
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/
ParticleShader.java
228
public boolean
canRender
(final Renderable renderable) {
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