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    Searched refs:canRender (Results 1 - 10 of 10) sorted by null

  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
BaseShaderProvider.java 30 if (suggestedShader != null && suggestedShader.canRender(renderable)) return suggestedShader;
32 if (shader.canRender(renderable)) return shader;
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/
Shader.java 41 * {@link #canRender(Renderable)} method can be used to check if the Shader instance can be used for a specific {@link Renderable}
42 * . Rendering a {@link Renderable} using a Shader for which {@link #canRender(Renderable)} returns false might result in
68 boolean canRender (Renderable instance);
78 * instance might not be able to render every type of {@link Renderable}s. Use the {@link #canRender(Renderable)} method to
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/classical/
Pass1ShaderProvider.java 33 if (shader.canRender(renderable)) return shader;
Pass2Shader.java 227 public boolean canRender (Renderable renderable) {
228 boolean ok = super.canRender(renderable);
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/realistic/
Pass1ShaderProvider.java 33 if (shader.canRender(renderable)) return shader;
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/shaders/
DepthShader.java 119 public boolean canRender (Renderable renderable) {
DefaultShader.java     [all...]
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
ShaderTest.java 148 public boolean canRender (Renderable instance) {
MultipleRenderTargetTest.java 410 public boolean canRender (Renderable instance) {
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/
ParticleShader.java 228 public boolean canRender(final Renderable renderable) {

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