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    Searched refs:casterZ (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
FrameBuilder.cpp 375 const float casterZ = zTranslatedNodes[shadowIndex].key;
378 if (shadowIndex == drawIndex || casterZ - lastCasterZ < 0.1f) {
381 lastCasterZ = casterZ; // must do this even if current caster not casting a shadow
    [all...]
RenderNode.cpp     [all...]

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