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    Searched refs:childZ (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
FrameBuilder.cpp 318 float childZ = child->properties().getZ();
320 if (!MathUtils::isZero(childZ) && chunk.reorderChildren) {
321 zTranslatedNodes->push_back(ZRenderNodeOpPair(childZ, childOp));
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RenderNode.cpp     [all...]

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