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    Searched refs:clipRequired (Results 1 - 3 of 3) sorted by null

  /frameworks/base/libs/hwui/
CanvasState.cpp 256 * @param clipRequired if not null, will be set to true if element intersects clip
264 bool* clipRequired, bool* roundRectClipRequired,
280 if (clipRequired) {
281 *clipRequired = !clipRect.contains(r);
CanvasState.h 146 bool* clipRequired, bool* roundRectClipRequired, bool snapOut) const;
OpenGLRenderer.cpp 727 bool clipRequired = false;
729 &clipRequired, nullptr, false); // safely ignore return, should never be rejected
730 mRenderState.scissor().setEnabled(mScissorOptimizationDisabled || clipRequired);
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