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Searched
refs:clipRequired
(Results
1 - 3
of
3
) sorted by null
/frameworks/base/libs/hwui/
CanvasState.cpp
256
* @param
clipRequired
if not null, will be set to true if element intersects clip
264
bool*
clipRequired
, bool* roundRectClipRequired,
280
if (
clipRequired
) {
281
*
clipRequired
= !clipRect.contains(r);
CanvasState.h
146
bool*
clipRequired
, bool* roundRectClipRequired, bool snapOut) const;
OpenGLRenderer.cpp
727
bool
clipRequired
= false;
729
&
clipRequired
, nullptr, false); // safely ignore return, should never be rejected
730
mRenderState.scissor().setEnabled(mScissorOptimizationDisabled ||
clipRequired
);
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