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Searched
refs:colObj
(Results
1 - 16
of
16
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
btMultiBodyLinkCollider.h
50
static btMultiBodyLinkCollider* upcast(btCollisionObject*
colObj
)
52
if (
colObj
->getInternalType()&btCollisionObject::CO_FEATHERSTONE_LINK)
53
return (btMultiBodyLinkCollider*)
colObj
;
56
static const btMultiBodyLinkCollider* upcast(const btCollisionObject*
colObj
)
58
if (
colObj
->getInternalType()&btCollisionObject::CO_FEATHERSTONE_LINK)
59
return (btMultiBodyLinkCollider*)
colObj
;
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
btSimpleDynamicsWorld.cpp
103
btCollisionObject*
colObj
= m_collisionObjects[i];
105
btRigidBody* body = btRigidBody::upcast(
colObj
);
119
btCollisionObject*
colObj
= m_collisionObjects[i];
120
btRigidBody* body = btRigidBody::upcast(
colObj
);
190
btCollisionObject*
colObj
= m_collisionObjects[i];
191
btRigidBody* body = btRigidBody::upcast(
colObj
);
197
colObj
->getCollisionShape()->getAabb(
colObj
->getWorldTransform(), minAabb,maxAabb);
210
btCollisionObject*
colObj
= m_collisionObjects[i];
211
btRigidBody* body = btRigidBody::upcast(
colObj
);
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all
...]
btRigidBody.h
200
static const btRigidBody* upcast(const btCollisionObject*
colObj
)
202
if (
colObj
->getInternalType()&btCollisionObject::CO_RIGID_BODY)
203
return (const btRigidBody*)
colObj
;
206
static btRigidBody* upcast(btCollisionObject*
colObj
)
208
if (
colObj
->getInternalType()&btCollisionObject::CO_RIGID_BODY)
209
return (btRigidBody*)
colObj
;
btDiscreteDynamicsWorld.cpp
269
btCollisionObject*
colObj
= m_collisionObjects[i];
270
btRigidBody* body = btRigidBody::upcast(
colObj
);
383
btCollisionObject*
colObj
= m_collisionObjects[i];
384
btRigidBody* body = btRigidBody::upcast(
colObj
);
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...]
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btGhostObject.h
84
static const btGhostObject* upcast(const btCollisionObject*
colObj
)
86
if (
colObj
->getInternalType()==CO_GHOST_OBJECT)
87
return (const btGhostObject*)
colObj
;
90
static btGhostObject* upcast(btCollisionObject*
colObj
)
92
if (
colObj
->getInternalType()==CO_GHOST_OBJECT)
93
return (btGhostObject*)
colObj
;
btCompoundCollisionAlgorithm.cpp
331
btCollisionObject*
colObj
= m_isSwapped? body1 : body0;
334
btAssert (
colObj
->getCollisionShape()->isCompound());
336
btCompoundShape* compoundShape = static_cast<btCompoundShape*>(
colObj
->getCollisionShape());
356
orgTrans =
colObj
->getWorldTransform();
360
colObj
->setWorldTransform( orgTrans*childTrans );
362
//btCollisionShape* tmpShape =
colObj
->getCollisionShape();
363
//
colObj
->internalSetTemporaryCollisionShape( childShape );
364
frac = m_childCollisionAlgorithms[i]->calculateTimeOfImpact(
colObj
,otherObj,dispatchInfo,resultOut);
370
//
colObj
->internalSetTemporaryCollisionShape( tmpShape);
371
colObj
->setWorldTransform( orgTrans)
[
all
...]
btCollisionWorld.cpp
147
void btCollisionWorld::updateSingleAabb(btCollisionObject*
colObj
)
150
colObj
->getCollisionShape()->getAabb(
colObj
->getWorldTransform(), minAabb,maxAabb);
156
if(getDispatchInfo().m_useContinuous &&
colObj
->getInternalType()==btCollisionObject::CO_RIGID_BODY && !
colObj
->isStaticOrKinematicObject())
159
colObj
->getCollisionShape()->getAabb(
colObj
->getInterpolationWorldTransform(),minAabb2,maxAabb2);
169
if (
colObj
->isStaticObject() || ((maxAabb-minAabb).length2() < btScalar(1e12)))
171
bp->setAabb(
colObj
->getBroadphaseHandle(),minAabb,maxAabb, m_dispatcher1);
176
colObj
->setActivationState(DISABLE_SIMULATION)
[
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...]
btCollisionWorldImporter.cpp
903
btCollisionObject*
colObj
= new btCollisionObject();
904
colObj
->setWorldTransform(startTransform);
905
colObj
->setCollisionShape(shape);
906
m_collisionWorld->addCollisionObject(
colObj
);//todo: flags etc
911
m_objectNameMap.insert(
colObj
,newname);
912
m_nameColObjMap.insert(newname,
colObj
);
914
m_allocatedCollisionObjects.push_back(
colObj
);
916
return
colObj
;
[
all
...]
btCollisionWorld.h
148
void updateSingleAabb(btCollisionObject*
colObj
);
451
///contactTest performs a discrete collision test between
colObj
against all objects in the btCollisionWorld, and calls the resultCallback.
453
void contactTest(btCollisionObject*
colObj
, ContactResultCallback& resultCallback);
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
btCollisionWorld.java
84
public void updateSingleAabb(btCollisionObject
colObj
) {
85
CollisionJNI.btCollisionWorld_updateSingleAabb(swigCPtr, this, btCollisionObject.getCPtr(
colObj
),
colObj
);
129
public void contactTest(btCollisionObject
colObj
, ContactResultCallback resultCallback) {
130
CollisionJNI.btCollisionWorld_contactTest(swigCPtr, this, btCollisionObject.getCPtr(
colObj
),
colObj
, ContactResultCallback.getCPtr(resultCallback), resultCallback);
btGhostObject.java
105
public static btGhostObject upcast(btCollisionObject
colObj
) {
106
long cPtr = CollisionJNI.btGhostObject_upcast__SWIG_0(btCollisionObject.getCPtr(
colObj
),
colObj
);
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
btSoftRigidDynamicsWorld.cpp
339
btCollisionObject*
colObj
= m_collisionObjects[i];
340
if (
colObj
->getInternalType() & btCollisionObject::CO_SOFT_BODY)
342
int len =
colObj
->calculateSerializeBufferSize();
344
const char* structType =
colObj
->serialize(chunk->m_oldPtr, serializer);
345
serializer->finalizeChunk(chunk,structType,BT_SOFTBODY_CODE,
colObj
);
btSoftBody.h
384
Body(const btCollisionObject*
colObj
) : m_soft(0),m_collisionObject(
colObj
)
933
static const btSoftBody* upcast(const btCollisionObject*
colObj
)
935
if (
colObj
->getInternalType()==CO_SOFT_BODY)
936
return (const btSoftBody*)
colObj
;
939
static btSoftBody* upcast(btCollisionObject*
colObj
)
941
if (
colObj
->getInternalType()==CO_SOFT_BODY)
942
return (btSoftBody*)
colObj
;
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
btSequentialImpulseConstraintSolver.h
69
static void applyAnisotropicFriction(btCollisionObject*
colObj
,btVector3& frictionDirection, int frictionMode);
btSequentialImpulseConstraintSolver.cpp
513
void btSequentialImpulseConstraintSolver::applyAnisotropicFriction(btCollisionObject*
colObj
,btVector3& frictionDirection, int frictionMode)
517
if (
colObj
&&
colObj
->hasAnisotropicFriction(frictionMode))
520
btVector3 loc_lateral = frictionDirection *
colObj
->getWorldTransform().getBasis();
521
const btVector3& friction_scaling =
colObj
->getAnisotropicFriction();
525
frictionDirection =
colObj
->getWorldTransform().getBasis() * loc_lateral;
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...]
/external/libgdx/extensions/gdx-bullet/jni/swig-src/softbody/com/badlogic/gdx/physics/bullet/softbody/
btSoftBody.java
[
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...]
Completed in 4182 milliseconds