/external/skia/src/opts/ |
SkBitmapProcState_opts_SSSE3.h | 15 int count, uint32_t* colors); 18 int count, uint32_t* colors); 21 int count, uint32_t* colors); 24 int count, uint32_t* colors);
|
SkBitmapProcState_opts_mips_dsp.cpp | 17 int count, SkPMColor* SK_RESTRICT colors) { 18 SkASSERT(count > 0 && colors != nullptr); 28 sk_memset32(colors, dstValue, count); 109 "pref 30, 64(%[colors]) \n\t" 110 "sw $t0, 0(%[colors]) \n\t" 111 "sw $t1, 4(%[colors]) \n\t" 112 "sw $t2, 8(%[colors]) \n\t" 113 "sw $t3, 12(%[colors]) \n\t" 114 "sw $t4, 16(%[colors]) \n\t" 115 "sw $t5, 20(%[colors]) \n\t [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/values/ |
GradientColorValue.java | 11 private float[] colors = {1, 1, 1}; field in class:GradientColorValue 23 return colors; 26 public void setColors (float[] colors) { 27 this.colors = colors; 49 float r1 = colors[startIndex]; 50 float g1 = colors[startIndex + 1]; 51 float b1 = colors[startIndex + 2]; 60 out[index] = r1 + (colors[endIndex] - r1) * factor; 61 out[index+1] = g1 + (colors[endIndex + 1] - g1) * factor [all...] |
/external/skia/include/effects/ |
SkGradientShader.h | 21 /** By default gradients will interpolate their colors in unpremul space 23 * gradients will premultiply their colors first, and then interpolate 36 @param colors The array[count] of colors, to be distributed between the two points 38 each corresponding color in the colors array. If this is NULL, 39 the the colors are distributed evenly between the start and end point. 42 @param count Must be >=2. The number of colors (and pos if not NULL) entries. 46 const SkColor colors[], const SkScalar pos[], int count, 51 const SkColor colors[], const SkScalar pos[], int count, 53 return CreateLinear(pts, colors, pos, count, mode, 0, NULL) [all...] |
/external/skia/gm/ |
verylargebitmap.cpp | 15 static void draw(SkCanvas* canvas, int width, int height, SkColor colors[2]) { 18 SkShader* shader = SkGradientShader::CreateRadial(center, radius, colors, nullptr, 2, 26 static SkImage* make_raster_image(int width, int height, SkColor colors[2]) { 28 draw(surface->getCanvas(), width, height, colors); 32 static SkImage* make_picture_image(int width, int height, SkColor colors[2]) { 34 draw(recorder.beginRecording(SkRect::MakeIWH(width, height)), width, height, colors); 40 typedef SkImage* (*ImageMakerProc)(int width, int height, SkColor colors[2]); 42 static void show_image(SkCanvas* canvas, int width, int height, SkColor colors[2], 44 SkAutoTUnref<SkImage> image(proc(width, height, colors)); 95 SkColor colors[2] variable [all...] |
shallowgradient.cpp | 13 static SkShader* shader_linear(const SkColor colors[], int count, const SkSize& size) { 15 return SkGradientShader::CreateLinear(pts, colors, nullptr, count, 19 static SkShader* shader_radial(const SkColor colors[], int count, const SkSize& size) { 21 return SkGradientShader::CreateRadial(center, size.width()/2, colors, nullptr, count, 25 static SkShader* shader_conical(const SkColor colors[], int count, const SkSize& size) { 29 colors, nullptr, count, 33 static SkShader* shader_sweep(const SkColor colors[], int count, const SkSize& size) { 35 colors, nullptr, count); 57 const SkColor colors[] = { sk_tool_utils::color_to_565(0xFF555555), variable 59 const int colorCount = SK_ARRAY_COUNT(colors); [all...] |
/external/skia/src/core/ |
SkColorTable.cpp | 16 void SkColorTable::init(const SkPMColor colors[], int count) { 22 memcpy(fColors, colors, count * sizeof(SkPMColor)); 25 SkColorTable::SkColorTable(const SkPMColor colors[], int count) { 26 SkASSERT(0 == count || colors); 32 this->init(colors, count); 35 SkColorTable::SkColorTable(SkPMColor* colors, int count, AllocatedWithMalloc) 36 : fColors(colors) 40 SkASSERT(colors); 105 SkAutoTDelete<SkPMColor> colors((SkPMColor*)sk_malloc_throw(allocSize)); 106 if (!buffer.readColorArray(colors, count)) [all...] |
SkBitmapProcState_sample.h | 13 int count, SkPMColor* SK_RESTRICT colors); 16 int count, SkPMColor* SK_RESTRICT colors); 19 int count, SkPMColor* SK_RESTRICT colors); 22 int count, SkPMColor* SK_RESTRICT colors); 26 int count, SkPMColor* SK_RESTRICT colors) { 27 SkASSERT(count > 0 && colors != nullptr); 45 *colors++ = RETURNDST(src); 51 *colors++ = RETURNDST(src); 58 *colors++ = RETURNDST(src); 68 int count, SkPMColor* SK_RESTRICT colors) { [all...] |
/external/selinux/policycoreutils/mcstrans/share/util/ |
mlscolor-test | 26 rc, colors = selinux_raw_context_to_color(raw) 28 print "Unable to get colors for '%s'" % (context) 31 colors = colors.rstrip() 32 if colors != expected: 33 print "For '%s' got\n\t'%s' expected\n\t'%s'" % (context, colors, expected)
|
/external/skia/include/c/ |
sk_shader.h | 32 @param colors The array[count] of colors, to be distributed between 36 in the colors array. If this is NULL, the the 37 colors are distributed evenly between the start 41 @param colorCount Must be >=2. The number of colors (and pos if not 46 const sk_color_t colors[], 60 @param colors The array[count] of colors, to be distributed 63 position of each corresponding color in the colors 64 array. If this is NULL, the the colors ar [all...] |
/external/opencv3/samples/python2/ |
kmeans.py | 25 colors = np.zeros((1, cluster_n, 3), np.uint8) variable 26 colors[0,:] = 255 27 colors[0,:,0] = np.arange(0, 180, 180.0/cluster_n) 28 colors = cv2.cvtColor(colors, cv2.COLOR_HSV2BGR)[0] variable 39 c = map(int, colors[label])
|
stereo_match.py | 24 def write_ply(fn, verts, colors): 26 colors = colors.reshape(-1, 3) 27 verts = np.hstack([verts, colors]) 64 colors = cv2.cvtColor(imgL, cv2.COLOR_BGR2RGB) variable 67 out_colors = colors[mask]
|
/frameworks/base/graphics/java/android/graphics/ |
SweepGradient.java | 42 * @param colors The colors to be distributed between around the center. 43 * There must be at least 2 colors in the array. 45 * each corresponding color in the colors array, beginning 48 * If positions is NULL, then the colors are automatically 52 int colors[], float positions[]) { 53 if (colors.length < 2) { 54 throw new IllegalArgumentException("needs >= 2 number of colors"); 56 if (positions != null && colors.length != positions.length) { 63 mColors = colors; [all...] |
LinearGradient.java | 46 @param colors The colors to be distributed along the gradient line 48 each corresponding color in the colors array. If this is null, 49 the the colors are distributed evenly along the gradient line. 52 public LinearGradient(float x0, float y0, float x1, float y1, int colors[], float positions[], 54 if (colors.length < 2) { 55 throw new IllegalArgumentException("needs >= 2 number of colors"); 57 if (positions != null && colors.length != positions.length) { 65 mColors = colors; 68 init(nativeCreate1(x0, y0, x1, y1, colors, positions, tile.nativeInt)) [all...] |
RadialGradient.java | 47 @param colors The colors to be distributed between the center and edge of the circle 50 the colors array. If <code>null</code>, colors are distributed evenly 55 @NonNull int colors[], @Nullable float stops[], @NonNull TileMode tileMode) { 59 if (colors.length < 2) { 60 throw new IllegalArgumentException("needs >= 2 number of colors"); 62 if (stops != null && colors.length != stops.length) { 69 mColors = colors; 72 init(nativeCreate1(centerX, centerY, radius, colors, stops, tileMode.nativeInt)) [all...] |
/packages/apps/Settings/src/com/android/settings/applications/ |
LinearColorPreference.java | 68 LinearColorBar colors = (LinearColorBar)view.findViewById( local 70 colors.setShowIndicator(false); 71 colors.setColors(mRedColor, mYellowColor, mGreenColor); 72 colors.setRatios(mRedRatio, mYellowRatio, mGreenRatio); 73 colors.setColoredRegions(mColoredRegions); 74 colors.setOnRegionTappedListener(mOnRegionTappedListener);
|
/frameworks/base/libs/hwui/ |
GradientCache.h | 37 colors = nullptr; 41 GradientCacheEntry(uint32_t* colors, float* positions, uint32_t count) { 42 copy(colors, positions, count); 46 copy(entry.colors.get(), entry.positions.get(), entry.count); 51 copy(entry.colors.get(), entry.positions.get(), entry.count); 69 std::unique_ptr<uint32_t[]> colors; member in struct:android::uirenderer::GradientCacheEntry 74 void copy(uint32_t* colors, float* positions, uint32_t count) { 76 this->colors.reset(new uint32_t[count]); 79 memcpy(this->colors.get(), colors, count * sizeof(uint32_t)) [all...] |
/cts/tests/tests/graphics/src/android/graphics/cts/ |
SweepGradientTest.java | 53 final int[] colors = new int[] { Color.GREEN, Color.RED }; local 55 Shader shader = new SweepGradient(CENTER, CENTER, colors[0], colors[1]); 58 checkColors(colors, positions, TOLERANCE); 62 final int[] colors = new int[] { Color.GREEN, Color.RED, Color.BLUE }; local 64 Shader shader = new SweepGradient(CENTER, CENTER, colors, positions); 68 checkColors(colors, positions, TOLERANCE); 72 final int[] colors = new int[] { Color.GREEN, Color.RED, Color.BLUE, Color.GREEN }; local 75 Shader shader = new SweepGradient(CENTER, CENTER, colors, positions); 79 checkColors(colors, positions, TOLERANCE) [all...] |
/frameworks/base/graphics/tests/graphicstests/src/android/graphics/ |
BitmapTest.java | 81 int[] colors = new int[100]; local 83 colors[i] = (0xFF << 24) | (i << 16) | (i << 8) | i; 86 Bitmap bm = Bitmap.createBitmap(colors, 10, 10, 98 assertEquals("getPixel", p, colors[i]); 107 int[] colors = new int[100]; local 109 colors[i] = (0xFF << 24) | (i << 16) | (i << 8) | i; 112 Bitmap bm = Bitmap.createBitmap(colors, 10, 10, Bitmap.Config.RGB_565); 124 int[] colors = new int[100]; local 126 colors[i] = (0xFF << 24) | (i << 16) | (i << 8) | i; 130 Bitmap bm1 = Bitmap.createBitmap(colors, 10, 10, config) 150 int[] colors = new int[100]; local 180 int[] colors = new int[256]; local [all...] |
/external/skia/tests/ |
ShaderOpacityTest.cpp | 59 SkColor colors[2]; local 65 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); 66 colors[1] = SkColorSetARGB(0xFF, 0, 0, 0); 67 SkShader* grad = SkGradientShader::CreateLinear(pts, colors, pos, count, 74 colors[0] = SkColorSetARGB(0, 0, 0, 0); 75 colors[1] = SkColorSetARGB(0, 0, 0, 0); 76 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode); 82 colors[0] = SkColorSetARGB(0xFF, 0, 0, 0); 83 colors[1] = SkColorSetARGB(0x40, 0, 0, 0); 84 grad = SkGradientShader::CreateLinear(pts, colors, pos, count, mode) [all...] |
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
GradientStopsActivity.java | 45 int[] colors = new int[] { 0xffff0000, 0xff0000ff }; local 48 colors, positions, Shader.TileMode.CLAMP); 55 colors = new int[] { 0xffff0000, 0xff0000ff, 0xff00ff00 }; 58 colors, positions, Shader.TileMode.CLAMP); 65 colors = new int[] { 0xffff0000, 0xff0000ff, 0xff00ff00 }; 68 colors, positions, Shader.TileMode.CLAMP); 75 colors = new int[] { 0xff000000, 0xffffffff }; 77 colors, null, Shader.TileMode.CLAMP); 85 colors, null, Shader.TileMode.REPEAT); 93 colors, null, Shader.TileMode.MIRROR) [all...] |
/external/skia/include/core/ |
SkColorTable.h | 20 SkColorTable holds an array SkPMColors (premultiplied 32-bit colors) used by 27 /** Copy up to 256 colors into a new SkColorTable. 29 SkColorTable(const SkPMColor colors[], int count); 32 /** Returns the number of colors in the table. 44 /** Return the array of colors for reading. 48 /** read16BitCache() returns the array of RGB16 colors that mirror the 32bit colors. 61 // assumes ownership of colors (assumes it was allocated w/ malloc) 62 SkColorTable(SkPMColor* colors, int count, AllocatedWithMalloc); 68 void init(const SkPMColor* colors, int count) [all...] |
/cts/tests/tests/widget/src/android/widget/cts/ |
SwitchTest.java | 66 ColorStateList colors = ColorStateList.valueOf(Color.RED); local 67 mSwitch.setThumbTintList(colors); 70 assertSame(colors, mSwitch.getThumbTintList()); 79 ColorStateList colors = ColorStateList.valueOf(Color.RED); local 80 mSwitch.setTrackTintList(colors); 83 assertSame(colors, mSwitch.getTrackTintList());
|
/external/opencv3/modules/cudalegacy/src/ |
needle_map.cpp | 63 void cv::cuda::createOpticalFlowNeedleMap(const GpuMat& u, const GpuMat& v, GpuMat& vertex, GpuMat& colors) 85 colors.create(1, num_arrows, CV_32FC3); 87 colors.setTo(Scalar::all(1.0)); 95 CreateOpticalFlowNeedleMap_gpu(u_avg, v_avg, vertex.ptr<float>(), colors.ptr<float>(), max_flow, 1.0f / u.cols, 1.0f / u.rows); 97 cuda::cvtColor(colors, colors, COLOR_HSV2RGB);
|
/external/ImageMagick/MagickCore/ |
colormap-private.h | 32 if ((index < 0) || (index >= (ssize_t) image->colors)) 44 if ((index < 0) || (index >= (ssize_t) image->colors))
|