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    Searched refs:computeTransformMatrix (Results 1 - 3 of 3) sorted by null

  /frameworks/native/include/gui/
GLConsumer.h 137 static void computeTransformMatrix(float outTransform[16],
402 // It gets computed by computeTransformMatrix each time updateTexImage is
  /frameworks/native/libs/gui/
GLConsumer.cpp 808 computeTransformMatrix(mCurrentTransformMatrix, buf,
813 void GLConsumer::computeTransformMatrix(float outTransform[16],
    [all...]
BufferQueueProducer.cpp     [all...]

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