/external/mesa3d/src/glsl/builtins/profiles/ |
ARB_shader_texture_lod.frag | 5 vec4 texture1DLod (sampler1D sampler, float coord, float lod); 6 vec4 texture1DProjLod(sampler1D sampler, vec2 coord, float lod); 7 vec4 texture1DProjLod(sampler1D sampler, vec4 coord, float lod); 8 vec4 texture2DLod (sampler2D sampler, vec2 coord, float lod); 9 vec4 texture2DProjLod(sampler2D sampler, vec3 coord, float lod); 10 vec4 texture2DProjLod(sampler2D sampler, vec4 coord, float lod); 11 vec4 texture3DLod (sampler3D sampler, vec3 coord, float lod); 12 vec4 texture3DProjLod(sampler3D sampler, vec4 coord, float lod); 13 vec4 textureCubeLod (samplerCube sampler, vec3 coord, float lod); 14 vec4 shadow1DLod (sampler1DShadow sampler, vec3 coord, float lod) [all...] |
/external/mesa3d/src/mesa/math/ |
m_dotprod_tmp.h | 39 GLfloat *coord = coord_vec->start; local 46 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(out,outstride)) { 47 *out = (coord[0] * plane0 + 48 coord[1] * plane1 + 59 GLfloat *coord = coord_vec->start; local 67 for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(out,outstride)) { 68 *out = (coord[0] * plane0 + 69 coord[1] * plane1 + 70 coord[2] * plane2 + 81 GLfloat *coord = coord_vec->start local [all...] |
/external/mesa3d/src/mesa/main/ |
texgen.h | 40 _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 43 _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ); 46 _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ); 49 _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 52 _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 59 _es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params); 62 _es_TexGenf(GLenum coord, GLenum pname, GLfloat param); 65 _es_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params); 71 _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) 76 _mesa_TexGeni( GLenum coord, GLenum pname, GLint param [all...] |
texgen.c | 52 GLenum coord) 55 return (coord == GL_TEXTURE_GEN_STR_OES) 59 switch (coord) { 75 _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) 84 _mesa_lookup_enum_by_nr(coord), 96 texgen = get_texgen(ctx, texUnit, coord); 98 _mesa_error(ctx, GL_INVALID_ENUM, "glTexGen(coord)"); 117 if (coord == GL_S || coord == GL_T) 121 if (coord != GL_Q [all...] |
/external/dng_sdk/source/ |
dng_xy_coord.cpp | 23 dng_xy_coord XYZtoXY (const dng_vector_3 &coord) 26 real64 X = coord [0]; 27 real64 Y = coord [1]; 28 real64 Z = coord [2]; 46 dng_vector_3 XYtoXYZ (const dng_xy_coord &coord) 49 dng_xy_coord temp = coord; 51 // Restrict xy coord to someplace inside the range of real xy coordinates.
|
dng_xy_coord.h | 69 bool operator== (const dng_xy_coord &coord) const 71 return coord.x == x && 72 coord.y == y; 75 bool operator!= (const dng_xy_coord &coord) const 77 return !(*this == coord); 171 dng_xy_coord XYZtoXY (const dng_vector_3 &coord); 173 dng_vector_3 XYtoXYZ (const dng_xy_coord &coord);
|
/external/deqp/framework/common/ |
tcuTexCompareVerifier.hpp | 55 bool isTexCompareResultValid (const Texture2DView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec2& coord, const Vec2& lodBounds, const float cmpReference, const float result); 56 bool isTexCompareResultValid (const TextureCubeView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec3& coord, const Vec2& lodBounds, const float cmpReference, const float result); 57 bool isTexCompareResultValid (const Texture2DArrayView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec3& coord, const Vec2& lodBounds, const float cmpReference, const float result); 59 bool isGatherOffsetsCompareResultValid (const Texture2DView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec2& coord, const IVec2 (&offsets)[4], float cmpReference, const Vec4& result); 60 bool isGatherOffsetsCompareResultValid (const Texture2DArrayView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec3& coord, const IVec2 (&offsets)[4], float cmpReference, const Vec4& result); 62 bool isGatherCompareResultValid (const TextureCubeView& texture, const Sampler& sampler, const TexComparePrecision& prec, const Vec3& coord, float cmpReference, const Vec4& result);
|
tcuTexLookupVerifier.hpp | 104 Vec2 computeCubeLodBoundsFromDerivates (const Vec3& coord, const Vec3& coordDx, const Vec3& coordDy, const int faceSize, const LodPrecision& prec); 108 bool isLookupResultValid (const Texture1DView& texture, const Sampler& sampler, const LookupPrecision& prec, const float coord, const Vec2& lodBounds, const Vec4& result); 109 bool isLookupResultValid (const Texture2DView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const Vec2& lodBounds, const Vec4& result); 110 bool isLookupResultValid (const TextureCubeView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBounds, const Vec4& result); 111 bool isLookupResultValid (const Texture1DArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec2& coord, const Vec2& lodBounds, const Vec4& result); 112 bool isLookupResultValid (const Texture2DArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBounds, const Vec4& result); 113 bool isLookupResultValid (const Texture3DView& texture, const Sampler& sampler, const LookupPrecision& prec, const Vec3& coord, const Vec2& lodBounds, const Vec4& result); 114 bool isLookupResultValid (const TextureCubeArrayView& texture, const Sampler& sampler, const LookupPrecision& prec, const IVec4& coordBits, const Vec4& coord, const Vec2& lodBounds, const Vec4& result); 120 bool isLevel2DLookupResultValid (const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec4& result); 121 bool isLevel2DLookupResultValid (const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec2& coord, const int coordZ, const IVec4& result) [all...] |
tcuTexVerifierUtil.cpp | 46 Vec2 computeNonNormalizedCoordBounds (const bool normalizedCoords, const int dim, const float coord, const int coordBits, const int uvBits) 48 const float coordErr = computeFloatingPointError(coord, coordBits); 49 const float minN = coord - coordErr; 50 const float maxN = coord + coordErr; 61 void getPossibleCubeFaces (const Vec3& coord, const IVec3& bits, CubeFace* faces, int& numFaces) 63 const float x = coord.x(); 64 const float y = coord.y(); 65 const float z = coord.z();
|
/external/mesa3d/src/mesa/tnl/ |
t_vb_cliptmp.h | 54 INTERP_4F( t, coord[newvert], coord[idx], coord[idxPrev]); \ 60 INTERP_4F( t, coord[newvert], coord[idxPrev], coord[idx]); \ 123 GLfloat (*coord)[4] = VB->ClipPtr->data; 152 INTERP_4F( t0, coord[newvert], coord[v0], coord[v1] ) [all...] |
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL11ExtensionPack.java | 274 int coord, 281 int coord, 287 int coord, 294 int coord, 300 int coord, 307 int coord, 372 int coord, 378 int coord, 385 int coord, 391 int coord, [all...] |
/external/mesa3d/src/gallium/auxiliary/gallivm/ |
lp_bld_sample_soa.c | 171 * texel = sample_texture(coord); 201 LLVMValueRef coord) 207 lp_build_ifloor_fract(coord_bld, coord, &flr, &fract); 212 /* make coord positive or negative depending on isOdd */ 213 coord = lp_build_set_sign(coord_bld, fract, isOdd); 218 /* add isOdd to coord */ 219 coord = lp_build_add(coord_bld, coord, isOdd); 221 return coord; 226 * Helper to compute the first coord and the weight fo 1181 LLVMValueRef coord = LLVMBuildExtractElement(builder, p, indx, ""); local [all...] |
/external/bouncycastle/bcprov/src/main/java/org/bouncycastle/math/ec/custom/sec/ |
SecP192K1Curve.java | 31 this.coord = SecP192K1_DEFAULT_COORDS; 39 public boolean supportsCoordinateSystem(int coord) 41 switch (coord)
|
SecP192R1Curve.java | 32 this.coord = SecP192R1_DEFAULT_COORDS; 40 public boolean supportsCoordinateSystem(int coord) 42 switch (coord)
|
SecP224K1Curve.java | 30 this.coord = SECP224K1_DEFAULT_COORDS; 38 public boolean supportsCoordinateSystem(int coord) 40 switch (coord)
|
SecP224R1Curve.java | 32 this.coord = SecP224R1_DEFAULT_COORDS; 40 public boolean supportsCoordinateSystem(int coord) 42 switch (coord)
|
SecP256K1Curve.java | 30 this.coord = SECP256K1_DEFAULT_COORDS; 38 public boolean supportsCoordinateSystem(int coord) 40 switch (coord)
|
SecP256R1Curve.java | 32 this.coord = SecP256R1_DEFAULT_COORDS; 40 public boolean supportsCoordinateSystem(int coord) 42 switch (coord)
|
SecP384R1Curve.java | 32 this.coord = SecP384R1_DEFAULT_COORDS; 40 public boolean supportsCoordinateSystem(int coord) 42 switch (coord)
|
SecP521R1Curve.java | 32 this.coord = SecP521R1_DEFAULT_COORDS; 40 public boolean supportsCoordinateSystem(int coord) 42 switch (coord)
|
/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/filters/ |
ImageFilterGrad.java | 130 float[] coord = new float[2]; local 132 coord[0] = x1[i]; 133 coord[1] = y1[i]; 134 m.mapPoints(coord); 135 x1[i] = (int) coord[0]; 136 y1[i] = (int) coord[1]; 137 coord[0] = x2[i]; 138 coord[1] = y2[i]; 139 m.mapPoints(coord); 140 x2[i] = (int) coord[0] [all...] |
/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
fisheye.rsh | 48 const float2 coord = mad(inCoord, inv_dimensions, neg_center); 49 const float2 scaledCoord = axis_scale * coord; 54 const float2 new_coord = mad(coord, scalar, center);
|
fisheye_approx.rsh | 48 const float2 coord = mad(inCoord, inv_dimensions, neg_center); 49 const float2 scaledCoord = axis_scale * coord; 54 const float2 new_coord = mad(coord, scalar, center);
|
/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/ |
fisheye.rsh | 48 const float2 coord = mad(inCoord, inv_dimensions, neg_center); 49 const float2 scaledCoord = axis_scale * coord; 54 const float2 new_coord = mad(coord, scalar, center);
|
fisheye_approx.rsh | 48 const float2 coord = mad(inCoord, inv_dimensions, neg_center); 49 const float2 scaledCoord = axis_scale * coord; 54 const float2 new_coord = mad(coord, scalar, center);
|