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    Searched refs:createCylinder (Results 1 - 2 of 2) sorted by null

  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
ModelBuilder.java 229 public Model createCylinder (float width, float height, float depth, int divisions, final Material material,
231 return createCylinder(width, height, depth, divisions, GL20.GL_TRIANGLES, material, attributes);
238 public Model createCylinder (float width, float height, float depth, int divisions, int primitiveType,
240 return createCylinder(width, height, depth, divisions, primitiveType, material, attributes, 0, 360);
247 public Model createCylinder (float width, float height, float depth, int divisions, final Material material,
249 return createCylinder(width, height, depth, divisions, GL20.GL_TRIANGLES, material, attributes, angleFrom, angleTo);
256 public Model createCylinder (float width, float height, float depth, int divisions, int primitiveType,
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
BasicShapesTest.java 49 final Model cylinder = modelBuilder.createCylinder(4f, 6f, 4f, 16, material, attributes);

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