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  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/attributes/
ColorAttribute.java 53 public final static ColorAttribute createDiffuse (final Color color) {
57 public final static ColorAttribute createDiffuse (float r, float g, float b, float a) {
TextureAttribute.java 49 public static TextureAttribute createDiffuse (final Texture texture) {
53 public static TextureAttribute createDiffuse (final TextureRegion region) {
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
ConvexHullTest.java 37 carModel.materials.get(0).set(ColorAttribute.createDiffuse(Color.WHITE), ColorAttribute.createSpecular(Color.WHITE));
GimpactTest.java 25 chassisModel.materials.get(0).set(ColorAttribute.createDiffuse(Color.RED), ColorAttribute.createSpecular(Color.WHITE));
VehicleTest.java 65 chassisModel.materials.get(0).set(ColorAttribute.createDiffuse(Color.RED), ColorAttribute.createSpecular(Color.WHITE));
69 wheelModel.materials.get(0).set(ColorAttribute.createDiffuse(Color.BLACK), ColorAttribute.createSpecular(Color.WHITE),
76 new Material(TextureAttribute.createDiffuse(checkboard), ColorAttribute.createSpecular(Color.WHITE), FloatAttribute
BasicShapesTest.java 41 final Material material = new Material(TextureAttribute.createDiffuse(texture), ColorAttribute.createSpecular(1, 1, 1, 1),
MeshShapeTest.java 43 new Material(ColorAttribute.createDiffuse(Color.WHITE), ColorAttribute.createSpecular(Color.WHITE)), Usage.Position
BaseBulletTest.java 127 new Material(ColorAttribute.createDiffuse(Color.WHITE), ColorAttribute.createSpecular(Color.WHITE), FloatAttribute
130 final Model boxModel = modelBuilder.createBox(1f, 1f, 1f, new Material(ColorAttribute.createDiffuse(Color.WHITE),
BasicBulletTest.java 111 new Material(ColorAttribute.createDiffuse(Color.BLUE), ColorAttribute.createSpecular(Color.WHITE), FloatAttribute
120 new Material(ColorAttribute.createDiffuse(Color.RED), ColorAttribute.createSpecular(Color.WHITE), FloatAttribute
CharacterTest.java 70 final Material material = new Material(TextureAttribute.createDiffuse(texture), ColorAttribute.createSpecular(1,1,1,1), FloatAttribute.createShininess(8f));
ConvexHullDistanceTest.java 52 carModel.materials.get(0).set(ColorAttribute.createDiffuse(Color.WHITE), ColorAttribute.createSpecular(Color.WHITE));
TriangleRaycastTest.java 115 model.materials.get(0).set(ColorAttribute.createDiffuse(Color.WHITE), ColorAttribute.createSpecular(Color.WHITE));
OcclusionCullingTest.java 235 new Material(ColorAttribute.createDiffuse(Color.WHITE)),
249 new Material(ColorAttribute.createDiffuse(Color.WHITE)),
ContactCacheTest.java 126 new Material(ColorAttribute.createDiffuse(Color.WHITE), ColorAttribute.createSpecular(Color.WHITE)), Usage.Position
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
ViewportTest3.java 82 Model boxModel = modelBuilder.createBox(50f, 50f, 50f, new Material(ColorAttribute.createDiffuse(Color.GREEN)),
KTXTest.java 114 model = modelBuilder.createBox(5f, 5f, 5f, new Material(ColorAttribute.createDiffuse(Color.GREEN)), Usage.Position
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
Basic3DTest.java 61 model = modelBuilder.createBox(5f, 5f, 5f, new Material(ColorAttribute.createDiffuse(Color.GREEN)), Usage.Position
FogTest.java 61 model = modelBuilder.createBox(5f, 5f, 5f, new Material(ColorAttribute.createDiffuse(Color.GREEN)), Usage.Position
HeightMapTest.java 63 ground.material = new Material(TextureAttribute.createDiffuse(texture));
LightsTest.java 51 lightModel = mb.createSphere(1, 1, 1, 10, 10, new Material(ColorAttribute.createDiffuse(1, 1, 1, 1)), Usage.Position);
ShadowMappingTest.java 68 new Material(ColorAttribute.createDiffuse(Color.WHITE)));
ShaderTest.java 215 Material redMaterial = new Material("RedMaterial", ColorAttribute.createDiffuse(Color.RED));
216 Material testMaterial2 = new Material("TestMaterial2", new TestAttribute(1f), ColorAttribute.createDiffuse(Color.BLUE));
Animation3DTest.java 189 floorModel.getMaterial("concrete").set(TextureAttribute.createDiffuse(assets.get("data/g3d/concrete.png", Texture.class)));
191 TextureAttribute.createDiffuse(assets.get("data/tree.png", Texture.class)),
TextureRegion3DTest.java 63 final Material material = new Material(ColorAttribute.createDiffuse(1f, 1f, 1f, 1f), new TextureAttribute(TextureAttribute.Diffuse));
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/batches/
PointSpriteParticleBatch.java 87 TextureAttribute.createDiffuse((Texture)null));

Completed in 194 milliseconds

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