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Searched
refs:createShininess
(Results
1 - 7
of
7
) sorted by null
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/attributes/
FloatAttribute.java
27
public static FloatAttribute
createShininess
(float value) {
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
BasicShapesTest.java
42
FloatAttribute.
createShininess
(8f));
BaseBulletTest.java
128
.
createShininess
(16f)), Usage.Position | Usage.Normal);
131
ColorAttribute.createSpecular(Color.WHITE), FloatAttribute.
createShininess
(64f)), Usage.Position | Usage.Normal);
BasicBulletTest.java
112
.
createShininess
(16f)), Usage.Position | Usage.Normal);
121
.
createShininess
(64f)), Usage.Position | Usage.Normal);
VehicleTest.java
70
FloatAttribute.
createShininess
(128));
77
.
createShininess
(16f)), Usage.Position | Usage.Normal | Usage.TextureCoordinates);
CharacterTest.java
70
final Material material = new Material(TextureAttribute.createDiffuse(texture), ColorAttribute.createSpecular(1,1,1,1), FloatAttribute.
createShininess
(8f));
SoftBodyTest.java
125
.
createShininess
(64f), IntAttribute.createCullFace(0)));
Completed in 458 milliseconds