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Searched
refs:currentlyIgnored
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/hwui/
CanvasState.h
160
inline bool
currentlyIgnored
() const { return currentSnapshot()->isIgnored(); }
OpenGLRenderer.cpp
225
if (mState.
currentlyIgnored
()) return;
479
if (!mState.
currentlyIgnored
()) {
534
if (!mState.
currentlyIgnored
() && (flags & SaveFlags::ClipToLayer)) {
544
if (!mState.
currentlyIgnored
()) {
620
if (mState.
currentlyIgnored
()) {
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