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    Searched refs:currentlyIgnored (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
CanvasState.h 160 inline bool currentlyIgnored() const { return currentSnapshot()->isIgnored(); }
OpenGLRenderer.cpp 225 if (mState.currentlyIgnored()) return;
479 if (!mState.currentlyIgnored()) {
534 if (!mState.currentlyIgnored() && (flags & SaveFlags::ClipToLayer)) {
544 if (!mState.currentlyIgnored()) {
620 if (mState.currentlyIgnored()) {
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