OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:d3d10
(Results
1 - 9
of
9
) sorted by null
/external/mesa3d/src/gallium/state_trackers/d3d1x/winedlls/d3d10_1/
d3d10_1.spec
2
@ stdcall D3D10CreateBlob(long ptr)
d3d10
.D3D10CreateBlob
3
@ stdcall D3D10CreateDevice1(ptr long ptr long long long ptr)
d3d10
.D3D10CreateDevice1
4
@ stdcall D3D10CreateDeviceAndSwapChain1(ptr long ptr long long long ptr ptr ptr)
d3d10
.D3D10CreateDeviceAndSwapChain1
10
@ stdcall D3D10GetGeometryShaderProfile(ptr)
d3d10
.D3D10GetGeometryShaderProfile
11
@ stdcall D3D10GetInputAndOutputSignatureBlob(ptr long ptr)
d3d10
.D3D10GetInputAndOutputSignatureBlob
12
@ stdcall D3D10GetInputSignatureBlob(ptr long ptr)
d3d10
.D3D10GetInputSignatureBlob
13
@ stdcall D3D10GetOutputSignatureBlob(ptr long ptr)
d3d10
.D3D10GetOutputSignatureBlob
14
@ stdcall D3D10GetPixelShaderProfile(ptr)
d3d10
.D3D10GetPixelShaderProfile
17
@ stdcall D3D10GetVertexShaderProfile(ptr)
d3d10
.D3D10GetVertexShaderProfile
Makefile
4
LDADD=-L../
d3d10
-ld3d10
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d10/
Makefile
2
CPP_SOURCES=
d3d10
.generated.cpp
5
GEN_D3D10=perl
d3d10
.pl
9
d3d10
.generated.o: d3d10_objects.generated.h d3d10_screen.generated.h d3d10_context.generated.h d3d10_misc.generated.h
11
d3d10
.generated.cpp: ../gd3d11/d3d11.cpp
d3d10
.pl
13
d3d10_objects.generated.h: ../gd3d11/d3d11_objects.h
d3d10
.pl
15
d3d10_screen.generated.h: ../gd3d11/d3d11_screen.h
d3d10
.pl
17
d3d10_context.generated.h: ../gd3d11/d3d11_context.h
d3d10
.pl
19
d3d10_misc.generated.h: ../gd3d11/d3d11_misc.h
d3d10
.pl
/external/opencv3/modules/core/src/
directx.inc.hpp
44
#include <
d3d10
.h>
/external/mesa3d/src/gallium/state_trackers/d3d1x/winedlls/
Makefile
1
SUBDIRS=dxgi
d3d10
d3d10_1 d3d11
/external/mesa3d/src/gallium/state_trackers/d3d1x/winedlls/d3d10/
Makefile
1
LIBNAME=
d3d10
/external/opencv3/3rdparty/include/opencl/1.2/CL/
cl_d3d10.h
29
#include <
d3d10
.h>
/external/opencv3/samples/directx/
d3d10_interop.cpp
11
#include <
d3d10
.h>
21
#pragma comment (lib, "
d3d10
.lib")
200
// blur
D3D10
surface with OpenCV on CPU
309
std::string title = "
D3D10
interop sample";
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10_1.h
39
#include <
d3d10
.h>
[
all
...]
Completed in 318 milliseconds