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  /external/libcxx/test/std/utilities/tuple/tuple.tuple/tuple.cnstr/
move.pass.cpp 69 typedef std::tuple<ConstructsWithTupleLeaf> d_t; typedef
70 d_t d((ConstructsWithTupleLeaf()));
71 d_t d2(static_cast<d_t &&>(d));
  /external/mesa3d/docs/
MESA_texture_array.spec 281 v(x,y) = h_t * t(x,y), and w(x,y) = d_t * r(x,y), where w_t, h_t,
282 and d_t are as defined by equations 3.15, 3.16, and 3.17 with
445 "Let D_t be the depth texture value, in the range [0, 1]. For
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