/external/deqp/modules/gles2/functional/ |
es2fTextureCompletenessTests.cpp | 282 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); 351 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); 404 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); 510 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())); 614 int numLevels = 1 + de::max(deLog2Floor32(m_size.x()), deLog2Floor32(m_size.y())) [all...] |
es2fTextureSpecificationTests.cpp | 482 int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 : 1; 520 int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 : 1; 627 int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 : 1; 669 int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 : 1; 718 int numLevels = (m_flags & MIPMAPS) ? de::max(deLog2Floor32(m_width), deLog2Floor32(m_height))+1 : 1 [all...] |
es2fTextureSizeTests.cpp | 99 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; 232 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
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es2fNegativeTextureApiTests.cpp | 221 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1; 234 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; [all...] |
es2fTextureUnitTests.cpp | 645 int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; 854 int numLevels = mipmaps ? deLog2Floor32(de::max(texture->getWidth(), texture->getHeight()))+1 : 1; 876 int numLevels = mipmaps ? deLog2Floor32(texture->getSize())+1 : 1; [all...] |
es2fTextureMipmapTests.cpp | 162 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; 512 int numLevels = deLog2Floor32(m_size)+1; 818 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; 956 const int numLevels = deLog2Floor32(m_size)+1; [all...] |
es2fTextureFilteringTests.cpp | 174 int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; 437 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
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es2fVertexTextureTests.cpp | 488 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; 794 const int numLevels = mipmaps ? deLog2Floor32(texWidth)+1 : 1; [all...] |
/external/deqp/modules/gles3/functional/ |
es3fNegativeTextureApiTests.cpp | 243 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1; 249 deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; 598 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1; 604 deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; [all...] |
es3fTextureSizeTests.cpp | 99 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; 232 int numLevels = m_useMipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
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es3fTextureMipmapTests.cpp | 206 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; 551 int numLevels = deLog2Floor32(m_size)+1; 857 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; 994 const int numLevels = deLog2Floor32(m_size)+1; [all...] |
es3fTextureSpecificationTests.cpp | 89 return (int)deLog2Floor32(de::max(width, height))+1; 94 return (int)deLog2Floor32(de::max(width, de::max(height, depth)))+1; 693 : TextureCubeSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) 702 : TextureCubeSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) 890 : TextureCubeSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), size, deLog2Floor32(size)+1) 898 : TextureCubeSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, deLog2Floor32(size)+1) [all...] |
es3fTextureFilteringTests.cpp | 174 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; 452 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; 739 const int numLevels = deLog2Floor32(de::max(m_width, m_height)) + 1; [all...] |
es3fVertexTextureTests.cpp | 589 const int numLevels = mipmaps ? deLog2Floor32(de::max(texWidth, texHeight))+1 : 1; 898 const int numLevels = mipmaps ? deLog2Floor32(texWidth)+1 : 1; [all...] |
/external/deqp/framework/delibs/debase/ |
deInt32.h | 366 DE_INLINE int deLog2Floor32 (deInt32 a) 379 int log2floor = deLog2Floor32(a);
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/external/deqp/modules/gles31/functional/ |
es31fNegativeTextureApiTests.cpp | 238 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; 244 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; [all...] |
es31fNegativeBufferApiTests.cpp | [all...] |
es31fTextureFilteringTests.cpp | 208 const int numLevels = deLog2Floor32(m_size) + 1;
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineImageTests.cpp | 170 (deUint32)deLog2Floor32(deMax32(m_imageSize.x(), deMax32(m_imageSize.y(), m_imageSize.z()))) + 1,
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vktPipelineImageViewTests.cpp | 322 return deLog2Floor32(deMax32(imageSize.x(), deMax32(imageSize.y(), imageSize.z()))) + 1;
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/external/deqp/modules/gles2/accuracy/ |
es2aTextureFilteringTests.cpp | 143 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1; 404 const int numLevels = mipmaps ? deLog2Floor32(de::max(m_width, m_height))+1 : 1;
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es2aTextureMipmapTests.cpp | 158 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; 455 int numLevels = deLog2Floor32(m_size)+1;
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/external/deqp/modules/gles3/accuracy/ |
es3aTextureFilteringTests.cpp | 134 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; 391 const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1;
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es3aTextureMipmapTests.cpp | 150 int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; 443 int numLevels = deLog2Floor32(m_size)+1;
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/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | 96 return deLog2Floor32(size)+1; 101 return deLog2Floor32(de::max(width, height))+1; 106 return deLog2Floor32(de::max(width, de::max(height, depth)))+1; [all...] |